public void MouseButtonDownInChat(UpdateEvent evt, BattleChatSpectatorNotPressedInFocusNode battleChatSpectator) { if (InputManager.GetMouseButtonDown(UnityInputConstants.MOUSE_BUTTON_LEFT)) { battleChatSpectator.Entity.AddComponent <BattleChatStartDraggingComponent>(); } }
public void DeactivateBattleChatContext(PointExitFromBattleChatScrollViewEvent e, BattleChatSpectatorNotPressedInFocusNode battleChatSpectator) { InputManager.DeactivateContext(BattleChatContexts.BATTLE_CHAT); battleChatSpectator.Entity.RemoveComponent <BattleChatInFocusComponent>(); }