public void MouseButtonDownInChat(UpdateEvent evt, BattleChatSpectatorNotPressedInFocusNode battleChatSpectator)
 {
     if (InputManager.GetMouseButtonDown(UnityInputConstants.MOUSE_BUTTON_LEFT))
     {
         battleChatSpectator.Entity.AddComponent <BattleChatStartDraggingComponent>();
     }
 }
 public void DeactivateBattleChatContext(PointExitFromBattleChatScrollViewEvent e, BattleChatSpectatorNotPressedInFocusNode battleChatSpectator)
 {
     InputManager.DeactivateContext(BattleChatContexts.BATTLE_CHAT);
     battleChatSpectator.Entity.RemoveComponent <BattleChatInFocusComponent>();
 }