public static void Revive() { if (!CallingAd) { return; } CallingAd = false; IsRevived = true; CanPressSettingBtn = true; DestroyAllAmmo(); BattleCanvas.CallSettle(false); MyPlayerRole.Revive(); PlayerRole.SetCanShoot(true); SetPause(false); }
public static void Revive() { if (!CallingAd) { return; } CallingAd = false; IsRevived = true; CanPressSettingBtn = true; DestroyAllAmmo(); BattleCanvas.CallSettle(false); MyPlayerRole.Revive(); PlayerRole.SetCanShoot(true); SetPause(false); }