public EntitySpawner() { string lootDistributionString = ""; if (GetDataFiles(out lootDistributionString, out worldEntitiesByClassId)) { BatchCellsParser BatchCellsParser = new BatchCellsParser(); entitySpawnPoints = BatchCellsParser.GetEntitySpawnPoints(); LootDistributionsParser lootDistributionsParser = new LootDistributionsParser(); lootDistributionData = lootDistributionsParser.GetLootDistributionData(lootDistributionString); SpawnEntities(); } }
public EntitySpawner() { WorldEntityDataParser worldEntityDataParser = new WorldEntityDataParser(); worldEntitiesByClassId = worldEntityDataParser.GetWorldEntitiesByClassId(); BatchCellsParser BatchCellsParser = new BatchCellsParser(); entitySpawnPoints = BatchCellsParser.GetEntitySpawnPoints(); LootDistributionsParser lootDistributionsParser = new LootDistributionsParser(); lootDistributionData = lootDistributionsParser.GetLootDistributionData(); SpawnEntities(); }