private void Awake() { //Gos if (myRb == null) { myRb = GetComponent <Rigidbody>(); } if (myPlayer == null) { myPlayer = FindObjectOfType <PlayerController>(); } if (myWall == null) { myWall = FindObjectOfType <BassGyalScript>(); } if (myCucho != null) { myCucho.gameObject.SetActive(false); } //Variable Initialization movementSpeed = 10f; groundMovementSpeed = 5f; airMovementSpeed = groundMovementSpeed / 2; jumpForce = 5f; hp = 1; inmunity = 0.2f; }
private void Awake() { if (myWall == null) { myWall = FindObjectOfType <BassGyalScript>(); } }
private void Awake() { if (myBadGyal == null) { myBadGyal = FindObjectOfType <BassGyalScript>(); } destroyed = false; }