예제 #1
0
 public void UseSkills()
 {
     if (!bo_Behaviour.blasterOn)
     {
         ba_Behaviour.Use(Enemy);
         sm_Behaviour.Use(Enemy);
     }
     if (randomisingBlaster)
     {
         StartCoroutine(BlasterOnChance());
     }
 }
예제 #2
0
 public void QSkill(int skillIndex)
 {
     ba_Behaviour.Use(Player);
 }