internal void RandomiseOrganismChildPosition(BasicOrganismScript organism, BasicOrganismScript parent, float range = 2) { SpawnRandomizer.SpawnFromParent(organism.GetOrganismMotor(), parent.GetOrganismMotor().GetRotationTransform().position, parent.GetOrganismMotor().GetRotationTransform().eulerAngles, range); }
internal void RandomiseOrganismPosition(BasicOrganismScript organism) { SpawnRandomizer.SpawnRandom(organism.GetOrganismMotor()); }