public override global::System.Data.DataTable Clone() { BasicDataTable cln = ((BasicDataTable)(base.Clone())); cln.InitVars(); return(cln); }
private void InitClass() { this.DataSetName = "BasicInformation"; this.Prefix = ""; this.Namespace = "http://tempuri.org/BasicInformation.xsd"; this.EnforceConstraints = true; this.SchemaSerializationMode = global::System.Data.SchemaSerializationMode.IncludeSchema; this.tableBasic = new BasicDataTable(); base.Tables.Add(this.tableBasic); }
internal void InitVars(bool initTable) { this.tableBasic = ((BasicDataTable)(base.Tables["Basic"])); if ((initTable == true)) { if ((this.tableBasic != null)) { this.tableBasic.InitVars(); } } }
/// Sets the series number. /// </summary> /// <param name="table">The table.</param> public void SetSeriesNumber(BasicDataTableDataTable table) { foreach (DataRow row in table.Rows) { string seriesNumber = string.Empty; string[] series = row["Series"].ToString().Split(','); foreach (string serie in series) { foreach (DataRow bd12row in BD12_BAUREIHE.Rows) { if (bd12row["Series"].ToString() == serie) { seriesNumber += bd12row["Name"] + ","; break; } } } seriesNumber = seriesNumber.Remove(seriesNumber.Length - 1); row["SeriesNumber"] = seriesNumber; } BasicDataTable.AcceptChanges(); }
private void SetOperateForUnionCLP(DataTable unionCLPTable) { IEnumerable <DataRow> queryforSet = from uclp in unionCLPTable.AsEnumerable( ) where uclp.Field <String>("Double") == "SET" select uclp; DataTable dtSET = queryforSet.CopyToDataTable <DataRow>( ); DataTable dtNEW = dtSET.Copy( ); DataTable dtsetCopy = dtSET.Clone( ); dtsetCopy = dtSET.AsEnumerable( ).Distinct(new DataTableRowCompare("MODEL_CODE")).CopyToDataTable( ); int i = 0; foreach (DataRow row in dtsetCopy.Rows) { try { int indexlast = dtSET.Rows.IndexOf(dtSET.AsEnumerable( ).Last(e => e.Field <String>("MODEL_CODE") == row["MODEL_CODE"].ToString())); foreach (DataRow dr1 in BasicDataTable.Select("ModelCode=" + "'" + row["MODEL_CODE"].ToString( ) + "'").Skip <DataRow>(1)) { i++; DataRow dr = dtNEW.NewRow( ); dr["UNIT"] = dr1["QuanitityUnit"]; dr["HS_CODE"] = dr1["HSCode"]; dr["中文品名"] = dr1["LocalProdectName"]; dr["英文品名"] = dr1["EnglishProductName"]; dr["申报要素"] = dr1["SentialFactor"]; dr["监管条件"] = dr1["SupervisionCondition"]; dtNEW.Rows.InsertAt(dr, indexlast + i); } i++; //DataTable temp=BasicDataTable.Select( "ModelCode="+"'"+row["MODEL CODE"].ToString( )+"'" ).Skip<DataRow>( 1 ).CopyToDataTable( ); } catch (ArgumentNullException ex) { MessageBox.Show("原始资料表中SET操作" + row["MODEL_CODE"].ToString( ) + "无对应的记录!"); return; } } //添加DataTable2的数据 foreach (DataRow dr in unionCLPTable.AsEnumerable( ).Except(dtSET.AsEnumerable( ), DataRowComparer.Default).CopyToDataTable( ).Rows) { dtNEW.ImportRow(dr); } DoubleOrSetTable.Clear( ); DoubleOrSetTable = dtNEW; DoubleOrSetTable.AcceptChanges( ); //unionCLPTable=dtNEW; //MODEL CODE //var query1 = // from basicdata in BasicDataTable.AsEnumerable( ) // join setdata in dtSET.AsEnumerable( ) // on basicdata.Field<String>( "ModelCode" ) equals setdata.Field<String>( "MODEL CODE" ) // select basicdata; //DataTable dtBasicData = query1.Distinct().CopyToDataTable<DataRow>( ); }
private void DoubleOperateForUnionCLP(DataTable unionCLPTable) { bool flag; int result; foreach (DataRow row in unionCLPTable.Rows) { flag = false; result = 0; if (row["Double"].ToString( ).Trim( ).ToUpper( ) == "DOUBLE") { string strSize = row["SIZE"].ToString( ).Trim( ); if (strSize.Contains("MONTHS")) { if (int.TryParse(strSize.Split(' ')[0], out result)) { if (result > 24) { flag = true; } } } if (strSize.Contains("AGE")) { if (int.TryParse(strSize.Split(' ')[1], out result)) { if (result >= 3) { flag = true; } } } if (flag) { if (row["申报要素"].ToString( ).Contains("类别:婴儿")) { string strfilter = "ModelCode=" + "'" + row["MODEL_CODE"].ToString( ) + "'" + " AND SentialFactor<>" + "'" + row["申报要素"].ToString( ) + "'"; //DataTable dttemp=DataTableHelper.GetNewTableByDataView(BasicDataTable,strfilter); DataRow[] drs = BasicDataTable.Select(strfilter); row["UNIT"] = drs[0]["QuanitityUnit"]; row["HS_CODE"] = drs[0]["HSCode"]; row["中文品名"] = drs[0]["LocalProdectName"]; row["英文品名"] = drs[0]["EnglishProductName"]; row["申报要素"] = drs[0]["SentialFactor"]; row["监管条件"] = drs[0]["SupervisionCondition"]; row["Double"] = "N"; unionCLPTable.AcceptChanges( ); } else { row["Double"] = "N"; unionCLPTable.AcceptChanges( ); } } else { if (!row["申报要素"].ToString( ).Contains("类别:婴儿")) { string strfilter = "ModelCode=" + "'" + row["MODEL_CODE"].ToString( ) + "'" + " AND SentialFactor<>" + "'" + row["申报要素"].ToString( ) + "'"; //DataTable dttemp=DataTableHelper.GetNewTableByDataView(BasicDataTable,strfilter); DataRow[] drs = BasicDataTable.Select(strfilter); row["UNIT"] = drs[0]["QuanitityUnit"]; row["HS_CODE"] = drs[0]["HSCode"]; row["中文品名"] = drs[0]["LocalProdectName"]; row["英文品名"] = drs[0]["EnglishProductName"]; row["申报要素"] = drs[0]["SentialFactor"]; row["监管条件"] = drs[0]["SupervisionCondition"]; row["Double"] = "N"; unionCLPTable.AcceptChanges( ); } else { row["Double"] = "N"; unionCLPTable.AcceptChanges( ); } } unionCLPTable.AcceptChanges( ); } } }
internal BasicRow(global::System.Data.DataRowBuilder rb) : base(rb) { this.tableBasic = ((BasicDataTable)(this.Table)); }
private void InitClass() { this.DataSetName = "Preferences"; this.Prefix = ""; this.Namespace = "http://dol.oecken.net/ItemCreator/schemas/Preferences.xsd"; this.EnforceConstraints = true; this.SchemaSerializationMode = global::System.Data.SchemaSerializationMode.IncludeSchema; this.tableBasic = new BasicDataTable(); base.Tables.Add(this.tableBasic); this.tableMySQL = new MySQLDataTable(); base.Tables.Add(this.tableMySQL); }
internal void InitVars(bool initTable) { this.tableBasic = ((BasicDataTable)(base.Tables["Basic"])); if ((initTable == true)) { if ((this.tableBasic != null)) { this.tableBasic.InitVars(); } } this.tableMySQL = ((MySQLDataTable)(base.Tables["MySQL"])); if ((initTable == true)) { if ((this.tableMySQL != null)) { this.tableMySQL.InitVars(); } } }
static bool ReadExcelFile(string excelPath, string prefabPath) { GameObject basicTableInstance = null; lastMsg = string.Empty; try { Excel itemData = ExcelHelper.LoadExcel(excelPath); if (itemData == null) { return(false); } List <ExcelTable> itemDataTable = itemData.Tables; string prefabFilePath = prefabPath + "/BasicDataTable.prefab"; GameObject basicTablePrefab = (GameObject)AssetDatabase.LoadAssetAtPath(prefabFilePath, typeof(GameObject)); if (basicTablePrefab == null) { basicTableInstance = new GameObject("BasicDataTable"); basicTableInstance.AddComponent <BasicDataTable>(); basicTablePrefab = PrefabUtility.CreatePrefab(prefabFilePath, basicTableInstance); } basicTableInstance = (GameObject)PrefabUtility.InstantiatePrefab(basicTablePrefab); BasicDataTable basicDataTable = basicTableInstance.GetComponent <BasicDataTable>(); BasicInfo[] childObj = basicDataTable.GetComponentsInChildren <BasicInfo>(); for (int i = 0; i < childObj.Length; i++) { DestroyImmediate(childObj[i].gameObject); } basicDataTable.basicInfoList1.Clear(); basicDataTable.basicInfoList2.Clear(); if (itemDataTable.Count > 0) { for (int i = 0; i < itemDataTable.Count; i++) { if (itemDataTable[i].TableName == "Sheet1") { int indexColumn = 0; int stringValueColumn = 0; int intValueColumnColumn = 0; int floatValueColumn = 0; for (int column = 1; column <= itemDataTable[i].NumberOfColumns; column++) { if (Convert.ToString(itemDataTable[i].GetValue(1, column)) == "Index") { indexColumn = column; } if (Convert.ToString(itemDataTable[i].GetValue(1, column)) == "StringValue") { stringValueColumn = column; } if (Convert.ToString(itemDataTable[i].GetValue(1, column)) == "IntValue") { intValueColumnColumn = column; } if (Convert.ToString(itemDataTable[i].GetValue(1, column)) == "FloatValue") { floatValueColumn = column; } } for (int row = 2; row <= itemDataTable[i].NumberOfRows; row++) { if (Convert.ToString(itemDataTable[i].GetValue(row, indexColumn)).Equals("")) { continue; } int index = Convert.ToInt32(itemDataTable[i].GetValue(row, indexColumn)); string stringValue = Convert.ToString(itemDataTable[i].GetValue(row, stringValueColumn)); int intValue = Convert.ToInt32(itemDataTable[i].GetValue(row, intValueColumnColumn)); float floatValue = Convert.ToSingle(itemDataTable[i].GetValue(row, floatValueColumn)); GameObject basicInfoObj = new GameObject(string.Format("BasicInfo {0}", index)); basicInfoObj.transform.parent = basicTableInstance.transform; BasicInfo basicInfo = basicInfoObj.AddComponent <BasicInfo>(); basicInfo.index = index; basicInfo.stringValue = stringValue; basicInfo.intValue = intValue; basicInfo.floatValue = floatValue; basicDataTable.basicInfoList1.Add(basicInfo); } } else if (itemDataTable[i].TableName == "Sheet2") { int indexColumn = 0; int stringValueColumn = 0; int intValueColumnColumn = 0; int floatValueColumn = 0; for (int column = 1; column <= itemDataTable[i].NumberOfColumns; column++) { if (Convert.ToString(itemDataTable[i].GetValue(1, column)) == "Index") { indexColumn = column; } if (Convert.ToString(itemDataTable[i].GetValue(1, column)) == "StringValue") { stringValueColumn = column; } if (Convert.ToString(itemDataTable[i].GetValue(1, column)) == "IntValue") { intValueColumnColumn = column; } if (Convert.ToString(itemDataTable[i].GetValue(1, column)) == "FloatValue") { floatValueColumn = column; } } for (int row = 2; row <= itemDataTable[i].NumberOfRows; row++) { if (Convert.ToString(itemDataTable[i].GetValue(row, indexColumn)).Equals("")) { continue; } int index = Convert.ToInt32(itemDataTable[i].GetValue(row, indexColumn)); string stringValue = Convert.ToString(itemDataTable[i].GetValue(row, stringValueColumn)); int intValue = Convert.ToInt32(itemDataTable[i].GetValue(row, intValueColumnColumn)); float floatValue = Convert.ToSingle(itemDataTable[i].GetValue(row, floatValueColumn)); GameObject basicInfoObj = new GameObject(string.Format("BasicInfo {0}", index)); basicInfoObj.transform.parent = basicTableInstance.transform; BasicInfo basicInfo = basicInfoObj.AddComponent <BasicInfo>(); basicInfo.index = index; basicInfo.stringValue = stringValue; basicInfo.intValue = intValue; basicInfo.floatValue = floatValue; basicDataTable.basicInfoList2.Add(basicInfo); } } } //GameObject newPrefab; //newPrefab = PrefabUtility.ReplacePrefab(basicTableInstance, basicTablePrefab, ReplacePrefabOptions.ConnectToPrefab); PrefabUtility.ReplacePrefab(basicTableInstance, basicTablePrefab, ReplacePrefabOptions.ConnectToPrefab); DestroyImmediate(basicTableInstance); basicTableInstance = null; lastMsg = "Succeeded import data to prefab file : " + prefabFilePath; } else { lastMsg = "Result : Fail. Reason : Data was not found."; } return(true); } catch (Exception e) { UnityEngine.Debug.Log(e.Message); lastMsg = "Result : fail\nMessage : " + e.Message; return(false); } finally { if (basicTableInstance != null) { DestroyImmediate(basicTableInstance); } } }