public override string ContinueScene(PlayerMain player, BasicChar Other) { string toReturn = $"Planting one hand on their chest, you continue riding {Other.HisHer()} {Settings.MorInch(Other.SexualOrgans.Dicks.BiggestSize())} {Other.SexualOrgans.Dicks.Biggest().Race} dick at an erratic pace, enjoying their groans of pleasure with each thrust."; if (Other.SexualOrgans.HaveBalls()) { toReturn += " Every time your crotch meets theirs, you can feel their balls twitch, getting ready to cum."; } return(toReturn); }
public override string StartScene(PlayerMain player, BasicChar other) { string returnText = $"{other.Identity.FirstName} forces your head to their crotch, forcing you to start eating them out."; Organs sexualOrgans = other.SexualOrgans; if (sexualOrgans.HaveBalls()) { System.Collections.Generic.List <Balls> balls = sexualOrgans.Balls; returnText += $" {other.HisHer(true)} { Settings.MorInch(balls.BiggestSize())} balls cover your face, forcing their musky scent into your nose. "; } returnText += " Despite your intentions, your body betrays you and o*****s as they cover your face in girlcum."; if (sexualOrgans.HaveBalls() && sexualOrgans.HaveDick()) { returnText += "\nYou feel their balls twitch on your face, shooting cum over your back, eventually dripping into your hair."; } return(returnText); }
public override string StartScene(PlayerMain player, BasicChar other) { // TODO tightness return($"Looking down at your defeated opponent, lying on {other.HisHer()} back, you position yourself above their crotch. Spreading your lower lips with one hand and positioning {other.HisHer()} {Settings.MorInch(other.SexualOrgans.Dicks.BiggestSize())} {other.SexualOrgans.Dicks.Biggest().Race} dick with your other, you wrap your {player.SexualOrgans.Vaginas.Biggest().Race} pussy around them.\nTheir dick Tightness(enemies[EnemyIndex], player, B) your pussy."); }
public override string StartScene(PlayerMain player, BasicChar other) { // TODO add and tightness System.Collections.Generic.List <Dick> dicks = player.SexualOrgans.Dicks; return($"Positioning your opponent on {other.HisHer()} back you f**k {"hisher"} {other.SexualOrgans.Vaginas[0].Race} pussy with your {Settings.MorInch(dicks.BiggestSize())} {dicks.Biggest().Race} dick.\n\nTheir pussy Tightness(player, enemies[EnemyIndex] to you."); }
public override string StartScene(PlayerMain player, BasicChar other) { return($"Your foe lays on their back, chest heaving with exhaustion from the recent fight. You make your way up {other.Identity.FirstName}'s body, licking your lips in anticipation. Squatting above their head, you line your crotch up with their mouth. Grabbing their head, you grind their face against your {player.SexualOrgans.Vaginas.Biggest().Race} pussy, until they start eating you out with {other.HisHer()} {other.Race(true)} tounge."); }
public override string StartScene(PlayerMain player, BasicChar other) { return($"Looking down at {other.Identity.FirstName}, you feel a twinge of arousal pulse through your crotch. Straddling {other.HisHer()} thigh, you lift their other leg and bring your crotches together, grinding your pussy against theirs. Not leaving it at that, you bring their hand to your c**t, and moan as they start playing with it."); }
public override string ContinueScene(PlayerMain player, BasicChar other) { return($"As you continue to grind your pussy against {other.HisHer()} {other.SexualOrgans.Vaginas.Biggest().Race} pussy, you reach down and toy with their c**t, bringing more pleasure-filled moans to your ears."); }