예제 #1
0
        public void SummonProjectile()
        {
            GameObject tmp = (GameObject)Instantiate(projectileAttack, transform.position, Quaternion.identity);
            BaseVisualSkillBehavior skillTmp = tmp.GetComponent <BaseVisualSkillBehavior>();

            skillTmp.InitializeProjectileNormalBehavior(this);
        }
    public void AddSkillOnTile(BaseVisualSkillBehavior thisSkill)
    {
        if (skillsOnTile == null)
        {
            skillsOnTile = new List <BaseVisualSkillBehavior>();
        }

        skillsOnTile.Add(thisSkill);
    }