void Start() { // Initialises a Skill Box for a skill if (Skill != null && gameObject != null && Name != null && Description != null && Type != null && Cost != null && Requirement != null) { Name.text = Skill.GetName(); Description.text = Skill.GetDescription(); Type.text = Skill.GetSkillType(); Cost.text = Skill.GetCost().ToString(); Requirement.text = Skill.GetRequirements().ToString(); } }