public override void InitializeObject(BaseObjectData objectData) { LuaCustom3DObjectData data = objectData as LuaCustom3DObjectData; base.InitializeObject(data); this.Write("-- no properties currently.\r\n"); }
/// <summary> /// Called to consume an item from the inventory on pointer click /// </summary> /// <param name="baseObjectData"></param> public void HandleOnInventoryItemPointerClicked(BaseObjectData baseObjectData) { Debug.Log(baseObjectData.ToString()); //find the inventory data item that matches the clicked element var index = inventoryData.Items.FindIndex(inventoryItem => inventoryItem.BaseObjectData == baseObjectData); //if there is an inventory item for this clicked UI icon if (index != -1) { var inventoryItem = inventoryData.Items[index]; //decrease the amount in the inventory inventoryItem.ChangeAmount(-1); //find the UI text index = Items.FindIndex(inventorySlot => inventorySlot.BaseObjectData == baseObjectData); if (index != -1) { //set the text Items[index].Text.text = inventoryItem.Amount.ToString(); } //TODO - update the player's state (e.g. increase health/speed), play UseClip audio } }
public override void CreateObject(BaseObjectData objectData) { this.Write("local "); this.Write(this.ToStringHelper.ToStringWithCulture(objectData.Name)); this.Write(" = ccui.CustomObject:create()\r\n"); }
private bool TryOpen <T>(BaseObjectData <T> baseObjectData, params Func <bool>[] funcs) where T : BaseObjectData <T> { if (!baseObjectData.IsOpened && funcs.All(func => func())) { baseObjectData.Open(); return(true); } return(false); }
private bool TryIncreaseObjectLevel <T>(BaseObjectData <T> baseObjectData, params Func <bool>[] funcs) where T : BaseObjectData <T> { if (baseObjectData.Level == baseObjectData.MaxLevel && baseObjectData.ObjectLevel < ObjectLevel.platinum && funcs.All(func => func())) { baseObjectData.IncreaseObjectLevel(); return(true); } return(false); }
public bool PaidIncrease <T>(BaseObjectData <T> baseObjectData) where T : BaseObjectData <T> { if (baseObjectData.IsOpened && baseObjectData.Level < baseObjectData.MaxLevel) { if (Money.TakeLevelMoney(baseObjectData.IncreasingCost)) { baseObjectData.IncreaseLevel(); return(true); } } return(false); }
public override void CreateObject(BaseObjectData objectData) { LuaCustomObjectData data = objectData as LuaCustomObjectData; this.Write("local luaScript = require(\""); this.Write(this.ToStringHelper.ToStringWithCulture(CocoStudio.Basic.Option.luaScriptFolderName)); this.Write("."); this.Write(this.ToStringHelper.ToStringWithCulture(System.IO.Path.GetFileName(data.ScriptData.RelativeScriptFile).ToString().Replace(".lua", null))); this.Write("\")\r\n"); this.Write(this.ToStringHelper.ToStringWithCulture(GetNameDeclaration(objectData.Name))); this.Write(" = luaScript.CreateCustomNode()\r\n"); }
public override void InitializeObject(BaseObjectData objectData) { LuaCustomObjectData data = objectData as LuaCustomObjectData; base.InitializeObject(data); this.Write("luaScript.SetLabelText("); this.Write(this.ToStringHelper.ToStringWithCulture(data.Name)); this.Write(", \""); this.Write(this.ToStringHelper.ToStringWithCulture(data.LabelText)); this.Write("\")\r\nluaScript.SetLabelFont("); this.Write(this.ToStringHelper.ToStringWithCulture(data.Name)); this.Write(", "); this.Write(this.ToStringHelper.ToStringWithCulture(data.LabelFont)); this.Write(")\r\nluaScript.GetLabelVisible("); this.Write(this.ToStringHelper.ToStringWithCulture(data.Name)); this.Write(", "); this.Write(this.ToStringHelper.ToStringWithCulture(data.LabelVisible.ToString().ToLower())); this.Write(")\r\nluaScript.SetMixedColor("); this.Write(this.ToStringHelper.ToStringWithCulture(data.Name)); this.Write(", "); this.Write(this.ToStringHelper.ToStringWithCulture(data.MixedColor.ToLuaString())); this.Write(")\r\n"); }
public override BaseObjectData MergeWith(BaseObjectData data) { DataSourceData dsData = (DataSourceData)data; // merge methods foreach (MethodData m in dsData.Methods.Values) { this.AddMethod(m); } // merge data fields foreach (DataFieldData field in dsData.DataFields.Values) { this.AddDataField(field); } // merge reference fields foreach (ReferenceFieldData field in dsData.ReferenceFields.Values) { this.AddReferenceField(field); } return(this); }
// ------------------------------------------- /* * OnNetworkEvent */ protected virtual void OnNetworkEvent(string _nameEvent, bool _isLocalEvent, int _networkOriginID, int _networkTargetID, object[] _list) { #if ENABLE_MULTIPLAYER_TIMELINE if (_nameEvent == EVENT_ACTORTIMELINE_STATE_FACE_PLAYER) { string nameOrigin = (string)_list[0]; if (nameOrigin == NameActor) { bool behaviourFaceMainPlayer = bool.Parse((string)_list[1]); if (behaviourFaceMainPlayer) { BaseObjectData targetBaseObjectData = GameLevelData.Instance.FindGameObject((string)_list[2]); m_playerToFace = targetBaseObjectData.Character; } else { m_playerToFace = null; } } } #endif if (_nameEvent == NetworkEventController.EVENT_SYSTEM_INITIALITZATION_REMOTE_COMPLETED) { if (m_initialData != null) { if (m_initialData.Length > 0) { NetworkEventController.Instance.PriorityDelayNetworkEvent(NetworkEventController.EVENT_WORLDOBJECTCONTROLLER_INITIAL_DATA, 1, NetworkID.GetID(), m_initialData); } } } if (_nameEvent == EVENT_GAMEPLAYER_CREATED_NEW) { GameObject newPlayer = ((GameObject)_list[0]); if (newPlayer != null) { if (newPlayer != this.gameObject) { if (NetworkID != null) { NetworkEventController.Instance.PriorityDelayNetworkEvent(NetworkEventController.EVENT_WORLDOBJECTCONTROLLER_INITIAL_DATA, 0.1f, NetworkID.GetID(), m_initialData); } } } } if ((_nameEvent == EVENT_GAMEPLAYER_HUMAN_DIRECTOR_NAME) || (_nameEvent == EVENT_GAMEPLAYER_HUMAN_SPECTATOR_NAME)) { if (!DirectorMode) { if (NetworkID != null) { NetworkEventController.Instance.PriorityDelayNetworkEvent(NetworkEventController.EVENT_WORLDOBJECTCONTROLLER_INITIAL_DATA, 0.1f, NetworkID.GetID(), m_initialData); } } } if (_nameEvent == EVENT_GAMECHARACTER_NEW_ANIMATION) { if (!IsMine()) { if (GetModel() == null) { return; } if (NetworkID != null) { if ((NetworkID.NetID == int.Parse((string)_list[0])) && (NetworkID.UID == int.Parse((string)_list[1]))) { int newAnimation = int.Parse((string)_list[2]); bool isLoopAnimation = bool.Parse((string)_list[3]); base.ChangeAnimation(newAnimation, isLoopAnimation); if (m_ghostPlayer != null) { ChangeAnimation(m_ghostPlayer.transform, newAnimation, isLoopAnimation, true); } } } } } if (_nameEvent == EVENT_GAMECHARACTER_NEW_STATE) { if (!IsMine()) { if (NetworkID != null) { if ((NetworkID.NetID == int.Parse((string)_list[0])) && (NetworkID.UID == int.Parse((string)_list[1]))) { int newState = int.Parse((string)_list[2]); base.ChangeState(newState); } } } } }
public static void ReverseSelection <T>(this BaseObjectData <T> objectData) where T : BaseObjectData <T> { ChangeSelection(objectData, !objectData.IsSelected); }
public override bool CanSerialize(BaseObjectData objectData) { bool isOK = typeof(LuaCustomObjectData) == objectData.GetType(); return isOK; }
public static void ChangeSelection <T>(this BaseObjectData <T> objectData, bool newSelection) where T : BaseObjectData <T> { (objectData as ISelectVisited).Accemp(Data, newSelection); }
public static bool PaidObjectIncreasing <T>(this BaseObjectData <T> objectData) where T : BaseObjectData <T> { return((objectData as IPaidIncreaseObjectVisited).Accemp(Data)); }
public static bool PaidIncreasing <T>(this BaseObjectData <T> objectData) where T : BaseObjectData <T> { return(Data.PaidIncrease(objectData)); }
public static bool PaidOpen <T>(this BaseObjectData <T> objectData) where T : BaseObjectData <T> { return((objectData as IPaidOpenVisited).Accemp(Data)); }
public override void InitializeObject(BaseObjectData objectData) { CustomObjectData data = objectData as CustomObjectData; this.Write("local "); this.Write(this.ToStringHelper.ToStringWithCulture(data.Name)); this.Write(" = ccui.CustomObject:create()\r\n "); this.Write(this.ToStringHelper.ToStringWithCulture(data.Name)); this.Write(":setCustomString("); this.Write(this.ToStringHelper.ToStringWithCulture(data.CustomString)); this.Write(")\r\n "); this.Write(this.ToStringHelper.ToStringWithCulture(data.Name)); this.Write(":setValidTextBoxString("); this.Write(this.ToStringHelper.ToStringWithCulture(data.ValidTextBoxString)); this.Write(")\r\n "); this.Write(this.ToStringHelper.ToStringWithCulture(data.Name)); this.Write(":setCustomInt("); this.Write(this.ToStringHelper.ToStringWithCulture(data.CustomInt)); this.Write(")\r\n "); this.Write(this.ToStringHelper.ToStringWithCulture(data.Name)); this.Write(":setCustomDouble("); this.Write(this.ToStringHelper.ToStringWithCulture(data.CustomDouble)); this.Write(")\r\n "); this.Write(this.ToStringHelper.ToStringWithCulture(data.Name)); this.Write(":setCustomFloat("); this.Write(this.ToStringHelper.ToStringWithCulture(data.CustomFloat)); this.Write(")\r\n "); this.Write(this.ToStringHelper.ToStringWithCulture(data.Name)); this.Write(":setCustomBool("); this.Write(this.ToStringHelper.ToStringWithCulture(data.CustomBool)); this.Write(")\r\n "); this.Write(this.ToStringHelper.ToStringWithCulture(data.Name)); this.Write(":setCustomEnum("); this.Write(this.ToStringHelper.ToStringWithCulture(data.CustomEnum)); this.Write(")\r\n "); this.Write(this.ToStringHelper.ToStringWithCulture(data.Name)); this.Write(":setCustomColor("); this.Write(this.ToStringHelper.ToStringWithCulture(data.CustomColor)); this.Write(")\r\n "); this.Write(this.ToStringHelper.ToStringWithCulture(data.Name)); this.Write(":setCustomScaleValue("); this.Write(this.ToStringHelper.ToStringWithCulture(data.CustomScaleValue)); this.Write(")\r\n "); this.Write(this.ToStringHelper.ToStringWithCulture(data.Name)); this.Write(":CustomPointF("); this.Write(this.ToStringHelper.ToStringWithCulture(data.CustomPointF)); this.Write(")\r\n"); base.InitializeObject(data); }