/// <summary> /// Tilts the view relative to the current tilt value. Positive values tilt the view down towards the map, /// negative values tilt the view up towards the horizon. The new calculated tilt value will be clamped to /// the range of [30 .. 90] and to the range set by Options::setZoomRange. /// /// If durationSeconds > 0 the tilting operation will be animated over time. If the previous tilting animation has not /// finished by the time this method is called, it will be stopped. /// </summary> /// <param name="deltaTilt">The number of degrees the camera should be tilted by.</param> /// <param name="durationSeconds">The duration in which the tilting operation will be completed in seconds.</param> public void SetRelativeTilt(float deltaTilt, float durationSeconds) { _baseMapView.Tilt(deltaTilt, durationSeconds); }