public DamageCalculation(Common common) : base(common.MenuConfig) { KillStealMenu = common.MenuConfig.KillStealMenu; Abilities = (Abilities)common.Abilities; }
public BaseKillSteal(BaseMenuConfig menuConfig) { KillStealMenu = menuConfig.KillStealMenu; if (KillStealMenu.EnableItem) { UpdateHandler = UpdateManager.Subscribe(0, false, Stop); RunAsync(); } KillStealMenu.EnableItem.Changed += EnableChanged; }