예제 #1
0
        public static void ForceRedeed(Mobile mobile, BaseHouse house = null)
        {
            if (!(mobile is Mannequin) && !(mobile is Steward))
            {
                return;
            }

            if (house != null)
            {
                List <Item> toAdd = new List <Item>(mobile.Items.Where(i => IsEquipped(i)));

                if (mobile.Backpack != null)
                {
                    toAdd.AddRange(mobile.Backpack.Items);
                }

                foreach (Item item in toAdd)
                {
                    house.DropToMovingCrate(item);
                }

                if (mobile is Mannequin)
                {
                    house.DropToMovingCrate(new MannequinDeed());
                }
                else
                {
                    house.DropToMovingCrate(new StewardDeed());
                }
            }

            mobile.Delete();
        }
예제 #2
0
        public static void ForceRedeed(Mobile mobile, BaseHouse house = null)
        {
            if (!(mobile is Mannequin) && !(mobile is Steward))
            {
                return;
            }

            if (house != null)
            {
                List <Item> toAdd = new List <Item>(mobile.Items.Where(IsEquipped));

                if (mobile.Backpack != null)
                {
                    toAdd.AddRange(mobile.Backpack.Items);
                }

                for (var index = 0; index < toAdd.Count; index++)
                {
                    Item item = toAdd[index];

                    house.DropToMovingCrate(item);
                }

                if (mobile is Mannequin)
                {
                    house.DropToMovingCrate(new MannequinDeed());
                }
                else
                {
                    house.DropToMovingCrate(new StewardDeed());
                }
            }

            mobile.Delete();
        }
            protected override void OnTick()
            {
                BaseHouse house = m_Inventory.House;

                if (house != null)
                {
                    if (m_Inventory.Gold > 0)
                    {
                        if (house.MovingCrate == null)
                        {
                            house.MovingCrate = new MovingCrate(house);
                        }

                        Banker.Deposit(house.MovingCrate, m_Inventory.Gold);
                    }

                    foreach (Item item in m_Inventory.Items)
                    {
                        if (!item.Deleted)
                        {
                            house.DropToMovingCrate(item);
                        }
                    }

                    m_Inventory.Gold = 0;
                    m_Inventory.Items.Clear();
                }

                m_Inventory.Delete();
            }
예제 #4
0
            protected override void OnTick()
            {
                BaseHouse house = m_Inventory.House;

                if (house != null)
                {
                    if (m_Inventory.Currency > 0)
                    {
                        if (house.MovingCrate == null)
                        {
                            house.MovingCrate = new MovingCrate(house);
                        }

                        Banker.Deposit(house.MovingCrate, m_Inventory.TypeOfCurrency, m_Inventory.Currency);
                    }

                    foreach (Item item in m_Inventory.Items.Where(item => !item.Deleted))
                    {
                        house.DropToMovingCrate(item);
                    }

                    m_Inventory.Currency = 0;
                    m_Inventory.Items.Clear();
                }

                m_Inventory.Delete();
            }
예제 #5
0
        public void DockBoat(BaseBoat boat, BaseHouse house)
        {
            List <ISpawnable> list = boat.GetMovingEntities();

            foreach (ISpawnable o in list)
            {
                if (!(o is Item) || o == this || boat.IsComponentItem(o) || o is EffectItem || o == boat.TillerMan)
                {
                    continue;
                }

                Item item = o as Item;

                if (!item.Deleted && boat.Contains(item))
                {
                    if (item is AddonComponent || item is BaseAddon)
                    {
                        BaseAddon addon = item is AddonComponent ? ((AddonComponent)item).Addon : (BaseAddon)item;
                        Item      deed  = addon.Deed;

                        bool retainDeedHue = false;
                        int  hue           = 0;

                        if (addon != null && addon.RetainDeedHue)
                        {
                            retainDeedHue = true;

                            for (int j = 0; hue == 0 && j < addon.Components.Count; ++j)
                            {
                                AddonComponent c = addon.Components[j];

                                if (c.Hue != 0)
                                {
                                    hue = c.Hue;
                                }
                            }
                        }

                        if (deed != null)
                        {
                            if (retainDeedHue)
                            {
                                deed.Hue = hue;
                            }

                            house.DropToMovingCrate(deed);
                        }
                    }
                    else
                    {
                        item.Delete();
                    }
                }

                Container cont;

                if (boat is BaseGalleon)
                {
                    cont = ((BaseGalleon)boat).GalleonHold;
                }
                else
                {
                    cont = boat.Hold;
                }

                if (cont != null)
                {
                    cont.Items.ForEach(i =>
                    {
                        if (i is BaseWeapon)
                        {
                            house.DropToMovingCrate(i);
                        }
                        else
                        {
                            i.Delete();
                        }
                    });
                }
            }

            BaseDockedBoat model = boat.BoatItem;

            if (model == null || model.Deleted)
            {
                model = boat.DockedBoat;
            }

            if (model == null)
            {
                return;
            }

            model.BoatItem = boat;

            if (boat.IsClassicBoat && boat.Owner != null)
            {
                boat.RemoveKeys(boat.Owner);
            }

            house.DropToMovingCrate(model);

            boat.OnDryDock();

            boat.Refresh();
            boat.Internalize();

            list.Clear();
            list.TrimExcess();
        }
예제 #6
0
        public void DockBoat(BaseBoat boat, BaseHouse house)
        {
            foreach (IEntity entity in boat.GetEntitiesOnBoard())
            {
                if (!(entity is Item) || entity == this || boat.IsComponentItem(entity) || entity is EffectItem || entity == boat.TillerMan)
                {
                    continue;
                }

                Item item = entity as Item;

                if (!item.Deleted && boat.Contains(item))
                {
                    if (item is AddonComponent || item is BaseAddon)
                    {
                        BaseAddon addon = item is AddonComponent component ? component.Addon : (BaseAddon)item;
                        Item      deed  = addon.Deed;

                        bool retainDeedHue = false;
                        int  hue           = 0;

                        if (addon.RetainDeedHue)
                        {
                            retainDeedHue = true;

                            for (int j = 0; hue == 0 && j < addon.Components.Count; ++j)
                            {
                                AddonComponent c = addon.Components[j];

                                if (c.Hue != 0)
                                {
                                    hue = c.Hue;
                                }
                            }
                        }

                        if (deed != null)
                        {
                            if (retainDeedHue)
                            {
                                deed.Hue = hue;
                            }

                            house.DropToMovingCrate(deed);
                        }
                    }
                    else
                    {
                        item.Delete();
                    }
                }

                Container cont;

                if (boat is BaseGalleon galleon)
                {
                    cont = galleon.GalleonHold;
                }
                else
                {
                    cont = boat.Hold;
                }

                if (cont != null)
                {
                    for (var index = 0; index < cont.Items.Count; index++)
                    {
                        var i = cont.Items[index];

                        if (i is BaseWeapon)
                        {
                            house.DropToMovingCrate(i);
                        }
                        else
                        {
                            i.Delete();
                        }
                    }
                }
            }

            BaseDockedBoat model = boat.BoatItem;

            if (model == null || model.Deleted)
            {
                model = boat.DockedBoat;
            }

            if (model == null)
            {
                return;
            }

            model.BoatItem = boat;

            if (boat.IsClassicBoat && boat.Owner != null)
            {
                boat.RemoveKeys(boat.Owner);
            }

            house.DropToMovingCrate(model);

            boat.OnDryDock(null);

            boat.Refresh();
            boat.Internalize();
        }