public static void setteam(Arg arg) { BasePlayer basePlayer = ArgEx.Player(arg); if (basePlayer == null) { return; } BaseGameMode activeGameMode = BaseGameMode.GetActiveGameMode(true); if ((bool)activeGameMode) { int @int = arg.GetInt(0); if (@int >= 0 && @int < activeGameMode.GetNumTeams()) { activeGameMode.ResetPlayerScores(basePlayer); activeGameMode.SetPlayerTeam(basePlayer, @int); basePlayer.Respawn(); } } }