public override void AddChild(int idx, BaseFuncGraphNode n) { if (children != null && idx < children.Count) { var curNode = children[idx]; if (curNode != null) { curNode.UnsetParent(); } children[idx] = n; n.SetParent(this); } else if (children != null && idx > children.Count) { // add diference as null set child for (int i = children.Count; i < idx - children.Count; i++) { children.Add(null); } children.Add(n); n.SetParent(this); } else { children.Add(n); n.SetParent(this); } }
public override void AddChild(int idx, BaseFuncGraphNode n) { if (Child != null) { Child.UnsetParent(); } Child = n; n.SetParent(this); }
public void AddLeftChild(BaseFuncGraphNode node) { if (LeftChild != null) { LeftChild.UnsetParent(); } LeftChild = node; LeftChild.SetParent(this); }
public void AddRightChild(BaseFuncGraphNode node) { if (RightChild != null) { RightChild.UnsetParent(); } RightChild = node; RightChild.SetParent(this); }
public override void AddChild(int idx, BaseFuncGraphNode n) { if (idx < childNodes.Length) { if (childNodes[idx] != null) { childNodes[idx].UnsetParent(); } childNodes[idx] = n; n.SetParent(this); } }
public void AddChild(BaseFuncGraphNode newChild) { children.Add(newChild); newChild.SetParent(this); }