protected bool RunEntityReflectionUnitTests() { bool result = true; if (!BaseObject.ReflectionUnitTest()) { result = false; BaseLog.Warn("BaseObject reflection validation failed!"); } if (!BaseEntity.ReflectionUnitTest()) { result = false; BaseLog.Warn("BaseEntity reflection validation failed!"); } if (!BaseEntityNetworkManager.ReflectionUnitTest()) { result = false; BaseLog.Warn("BaseEntityNetworkManager reflection validation failed!"); } if (!CubeGridEntity.ReflectionUnitTest()) { result = false; BaseLog.Warn("CubeGridEntity reflection validation failed!"); } //if (!CubeGridManagerManager.ReflectionUnitTest()) //{ // result = false; // BaseLog.Warn("CubeGridManagerManager reflection validation failed!"); //} if (!CubeGridNetworkManager.ReflectionUnitTest()) { result = false; BaseLog.Warn("CubeGridNetworkManager reflection validation failed!"); } if (!CubeGridThrusterManager.ReflectionUnitTest()) { result = false; BaseLog.Warn("CubeGridThrusterManager reflection validation failed!"); } if (!SectorObjectManager.ReflectionUnitTest()) { result = false; BaseLog.Warn("SectorObjectManager reflection validation failed!"); } if (!CharacterEntity.ReflectionUnitTest()) { result = false; BaseLog.Warn("CharacterEntity reflection validation failed!"); } if (!CharacterEntityNetworkManager.ReflectionUnitTest()) { result = false; BaseLog.Warn("CharacterEntityNetworkManager reflection validation failed!"); } if (!FloatingObject.ReflectionUnitTest()) { result = false; BaseLog.Warn("FloatingObject reflection validation failed!"); } if (!FloatingObjectManager.ReflectionUnitTest()) { result = false; BaseLog.Warn("FloatingObjectManager reflection validation failed!"); } if (!InventoryEntity.ReflectionUnitTest()) { result = false; BaseLog.Warn("InventoryEntity reflection validation failed!"); } if (!InventoryItemEntity.ReflectionUnitTest()) { result = false; BaseLog.Warn("InventoryItemEntity reflection validation failed!"); } /* * if (!VoxelMap.ReflectionUnitTest()) * { * result = false; * BaseLog.Warn("VoxelMap reflection validation failed!"); * } * * if (!VoxelMapMaterialManager.ReflectionUnitTest()) * { * result = false; * BaseLog.Warn("VoxelMapMaterialManager reflection validation failed!"); * } */ if (result) { BaseLog.Info("All entity types passed reflection unit tests!"); } return(result); }
protected bool RunEntityReflectionUnitTests() { bool result = true; if (!BaseObject.ReflectionUnitTest()) { result = false; Console.WriteLine("BaseObject reflection validation failed!"); } if (!BaseEntity.ReflectionUnitTest()) { result = false; Console.WriteLine("BaseEntity reflection validation failed!"); } if (!BaseEntityNetworkManager.ReflectionUnitTest()) { result = false; Console.WriteLine("BaseEntityNetworkManager reflection validation failed!"); } if (!CubeGridEntity.ReflectionUnitTest()) { result = false; Console.WriteLine("CubeGridEntity reflection validation failed!"); } if (!CubeGridManagerManager.ReflectionUnitTest()) { result = false; Console.WriteLine("CubeGridManagerManager reflection validation failed!"); } if (!CubeGridNetworkManager.ReflectionUnitTest()) { result = false; Console.WriteLine("CubeGridNetworkManager reflection validation failed!"); } if (!CubeGridThrusterManager.ReflectionUnitTest()) { result = false; Console.WriteLine("CubeGridThrusterManager reflection validation failed!"); } if (!SectorObjectManager.ReflectionUnitTest()) { result = false; Console.WriteLine("SectorObjectManager reflection validation failed!"); } if (!CharacterEntity.ReflectionUnitTest()) { result = false; Console.WriteLine("CharacterEntity reflection validation failed!"); } if (!CharacterEntityNetworkManager.ReflectionUnitTest()) { result = false; Console.WriteLine("CharacterEntityNetworkManager reflection validation failed!"); } if (!FloatingObject.ReflectionUnitTest()) { result = false; Console.WriteLine("FloatingObject reflection validation failed!"); } if (!FloatingObjectManager.ReflectionUnitTest()) { result = false; Console.WriteLine("FloatingObjectManager reflection validation failed!"); } if (!InventoryEntity.ReflectionUnitTest()) { result = false; Console.WriteLine("InventoryEntity reflection validation failed!"); } if (!InventoryItemEntity.ReflectionUnitTest()) { result = false; Console.WriteLine("InventoryItemEntity reflection validation failed!"); } if (!PowerProducer.ReflectionUnitTest()) { result = false; Console.WriteLine("PowerProducer reflection validation failed!"); } if (!PowerReceiver.ReflectionUnitTest()) { result = false; Console.WriteLine("PowerReceiver reflection validation failed!"); } if (!VoxelMap.ReflectionUnitTest()) { result = false; Console.WriteLine("VoxelMap reflection validation failed!"); } if (!VoxelMapMaterialManager.ReflectionUnitTest()) { result = false; Console.WriteLine("VoxelMapMaterialManager reflection validation failed!"); } if (result) { Console.WriteLine("All entity types passed reflection unit tests!"); } return(result); }
protected bool RunReflectionUnitTests() { bool result = true; if (!BaseObject.ReflectionUnitTest()) { result = false; Console.WriteLine("BaseObject reflection validation failed!"); } if (!BaseEntity.ReflectionUnitTest()) { result = false; Console.WriteLine("BaseEntity reflection validation failed!"); } if (!BaseEntityNetworkManager.ReflectionUnitTest()) { result = false; Console.WriteLine("BaseEntityNetworkManager reflection validation failed!"); } if (!CubeGridEntity.ReflectionUnitTest()) { result = false; Console.WriteLine("CubeGridEntity reflection validation failed!"); } if (!CubeGridNetworkManager.ReflectionUnitTest()) { result = false; Console.WriteLine("CubeGridNetworkManager reflection validation failed!"); } if (!CubeBlockEntity.ReflectionUnitTest()) { result = false; Console.WriteLine("CubeBlockEntity reflection validation failed!"); } if (!TerminalBlockEntity.ReflectionUnitTest()) { result = false; Console.WriteLine("TerminalBlockEntity reflection validation failed!"); } if (!FunctionalBlockEntity.ReflectionUnitTest()) { result = false; Console.WriteLine("FunctionalBlockEntity reflection validation failed!"); } if (!SectorObjectManager.ReflectionUnitTest()) { result = false; Console.WriteLine("SectorObjectManager reflection validation failed!"); } if (!CharacterEntity.ReflectionUnitTest()) { result = false; Console.WriteLine("CharacterEntity reflection validation failed!"); } if (!InventoryEntity.ReflectionUnitTest()) { result = false; Console.WriteLine("InventoryEntity reflection validation failed!"); } if (!InventoryItemEntity.ReflectionUnitTest()) { result = false; Console.WriteLine("InventoryItemEntity reflection validation failed!"); } if (!PlayerMap.ReflectionUnitTest()) { result = false; Console.WriteLine("PlayerMap reflection validation failed!"); } if (!PlayerManager.ReflectionUnitTest()) { result = false; Console.WriteLine("PlayerManager reflection validation failed!"); } if (!WorldManager.ReflectionUnitTest()) { result = false; Console.WriteLine("WorldManager reflection validation failed!"); } if (!RadioManager.ReflectionUnitTest()) { result = false; Console.WriteLine("RadioManager reflection validation failed!"); } if (!RadioManagerNetworkManager.ReflectionUnitTest()) { result = false; Console.WriteLine("RadioManagerNetworkManager reflection validation failed!"); } if (!PowerManager.ReflectionUnitTest()) { result = false; Console.WriteLine("PowerManager reflection validation failed!"); } if (!FactionsManager.ReflectionUnitTest()) { result = false; Console.WriteLine("FactionsManager reflection validation failed!"); } if (!Faction.ReflectionUnitTest()) { result = false; Console.WriteLine("Faction reflection validation failed!"); } if (!PowerProducer.ReflectionUnitTest()) { result = false; Console.WriteLine("PowerProducer reflection validation failed!"); } if (!PowerReceiver.ReflectionUnitTest()) { result = false; Console.WriteLine("PowerReceiver reflection validation failed!"); } result &= RunCubeBlockReflectionTests(); if (result) { Console.WriteLine("All main types passed reflection unit tests!"); } return(result); }