예제 #1
0
 internal void TickSelection(BaseDmWeapon selectedWeapon)
 {
     SetClass("active", selectedWeapon == Weapon);
     SetClass("empty", !Weapon?.IsUsable() ?? true);
 }
예제 #2
0
 internal void TickSelection(BaseDmWeapon selectedWeapon)
 {
     SetClass("active", selectedWeapon == Weapon);
 }
예제 #3
0
 public InventoryIcon(BaseDmWeapon weapon)
 {
     Weapon = weapon;
     Icon   = Add.Panel("icon");
     AddClass(weapon.ClassInfo.Name);
 }
예제 #4
0
 public InventoryIcon(BaseDmWeapon weapon)
 {
     Weapon = weapon;
     Label  = Add.Label(weapon.ClassInfo.Title, "title");
 }