internal virtual BaseCreature_Accessor CreateBaseCreature_Accessor() { // TODO: 实例化相应的具体类。 BaseCreature_Accessor target = null; return(target); }
public void DefaultCreatureInitTest() { PrivateObject param0 = null; // TODO: 初始化为适当的值 BaseCreature_Accessor target = new BaseCreature_Accessor(param0); // TODO: 初始化为适当的值 target.DefaultCreatureInit(); Assert.Inconclusive("无法验证不返回值的方法。"); }
public void BaseCreatureStateTest() { PrivateObject param0 = null; // TODO: 初始化为适当的值 BaseCreature_Accessor target = new BaseCreature_Accessor(param0); // TODO: 初始化为适当的值 BaseCreatureState expected = null; // TODO: 初始化为适当的值 BaseCreatureState actual; target.BaseCreatureState = expected; actual = target.BaseCreatureState; Assert.AreEqual(expected, actual); Assert.Inconclusive("验证此测试方法的正确性。"); }