private void Start() { if (!Object.op_Equality((Object)null, (Object)this.camCtrl)) { return; } GameObject gameObjectWithTag = GameObject.FindGameObjectWithTag("MainCamera"); if (!Object.op_Implicit((Object)gameObjectWithTag)) { return; } this.camCtrl = (BaseCameraControl)gameObjectWithTag.GetComponent <BaseCameraControl>(); }
public static BaseCameraControl getCameraBase() { //Console.WriteLine("getCameraBase() entered"); if (CameraMessageBase.basecam != null) { return(CameraMessageBase.basecam); } BaseCameraControl[] array = UnityEngine.Object.FindObjectsOfType <BaseCameraControl>(); int num = 0; if (num < array.Length) { BaseCameraControl baseCameraControl = CameraMessageBase.basecam = array[num]; //Console.WriteLine("camera 2 found" + studioneocam); } return(CameraMessageBase.basecam); }
protected override void Awake() { base.Awake(); _cameraControl = FindObjectOfType <BaseCameraControl>(); }
protected override void Awake() { base.Awake(); this._cameraControl = GameObject.FindObjectOfType <BaseCameraControl>(); }
protected void Start() { this.camCtrl = (BaseCameraControl)((Component)this).get_gameObject().GetComponent <BaseCameraControl>(); }