private void Start() { build_manager.AddMapChangedListener(() => RefreshUI()); RefreshUI(); entrance_button.onClick.AddListener(() => build_manager.place_blocks.SetSelectedToEntrancePiece()); exit_button.onClick.AddListener(() => build_manager.place_blocks.SetSelectedToExitPiece()); }
private void Start() { build_manager.AddMapChangedListener(() => RefreshUI()); RefreshUI(); }
private void Start() { build_manager.AddMapChangedListener(() => RefreshUI()); clear_button.onClick.AddListener(() => build_manager.ClearLinks()); RefreshUI(); }