public void Release(BarricadeGroup barricadeGroup) { BarricadeGroup[] barricadeGroups = new BarricadeGroup[] { barricadeGroup }; Release(barricadeGroups); }
public void LockIn(BarricadeGroup barricadeGroup) { BarricadeGroup[] barricadeGroups = new BarricadeGroup[] { barricadeGroup }; LockIn(barricadeGroups); }