//when we deliver items to the warehouse, check if barcode should be an item or location number. //If location number then save it as spatial anchor and a string, if item save it as string and insert to items array public void AcceptBarcodeInPuttingMode(bool areWeScanning, bool allowToScanItems, GameObject cube, string copyBarcodeValue, string confirmBarcode, Text errors, Text guideText) { bs.AcceptBarcodeInPuttingMode(areWeScanning, allowToScanItems, cube, copyBarcodeValue, confirmBarcode, errors, guideText); }