public void AddBarRenderer(BarRendererBase renderer) { renderer.Staff = this; renderer.Index = BarRenderers.Count; renderer.ReLayout(); BarRenderers.Add(renderer); StaveGroup.Layout.RegisterBarRenderer(StaveId, renderer); }
public void AddBar(Bar bar) { var renderer = _factory.Create(bar); renderer.Stave = this; renderer.Index = BarRenderers.Count; renderer.DoLayout(); BarRenderers.Add(renderer); StaveGroup.Layout.RegisterBarRenderer(StaveId, bar.Index, renderer); }
public void AddBar(Bar bar) { BarRendererBase renderer; if (bar == null) { renderer = new BarRendererBase(bar); } else { renderer = _factory.Create(bar); } renderer.Staff = this; renderer.Index = BarRenderers.Count; renderer.DoLayout(); BarRenderers.Add(renderer); if (bar != null) { StaveGroup.Layout.RegisterBarRenderer(StaveId, renderer); } }
public void AddBar(Bar bar, BarLayoutingInfo layoutingInfo) { BarRendererBase renderer; if (bar == null) { renderer = new BarRendererBase(StaveGroup.Layout.Renderer, bar); } else { renderer = _factory.Create(StaveGroup.Layout.Renderer, bar, StaveGroup.Layout.Renderer.Settings.Staves); } renderer.Staff = this; renderer.Index = BarRenderers.Count; renderer.LayoutingInfo = layoutingInfo; renderer.DoLayout(); renderer.RegisterLayoutingInfo(); BarRenderers.Add(renderer); if (bar != null) { StaveGroup.Layout.RegisterBarRenderer(StaveId, renderer); } }