void ReleaseDesignerOutlets() { if (Banner != null) { Banner.Dispose(); Banner = null; } if (PhaseDetails != null) { PhaseDetails.Dispose(); PhaseDetails = null; } if (PhaseSummary != null) { PhaseSummary.Dispose(); PhaseSummary = null; } if (TopGunSyllabusLabel != null) { TopGunSyllabusLabel.Dispose(); TopGunSyllabusLabel = null; } }