public static BanditView CreateBanditView(Bandit bandit) { BanditView banditView = Object.Instantiate(Resources.Load <BanditView>("Prefabs/Views/BanditView")); banditView.id = bandit.id; banditView.transform.localScale = Vector3.one * bandit.radius * 2f; banditView.transform.position = bandit.pos.Vector3(); banditView.transform.forward = bandit.dir.Vector3(); return(banditView); }
public void Execute(World model, WorldView view) { BanditView banditView = ViewService.GetBanditViewWithId(view, id); if (banditView != null) { Object.Destroy(banditView.gameObject); view.banditViews.Remove(id); VisualEffectsService.AddExplosion(view, banditView.transform.position); AudioController.Instance.PlaySound(AudioController.Sound.BanditDeath); } }
public void Execute(World model, WorldView view) { if (model.bandits.ContainsKey(id)) { Bandit bandit = model.bandits[id]; BanditView banditView = ViewService.GetBanditViewWithId(view, id); if (banditView != null) { banditView.UpdateHP(bandit.hp); } AudioController.Instance.PlaySound(AudioController.Sound.DamageBandit); } }
public void Execute(World model, WorldView view) { Bandit bandit = model.bandits[id]; BanditView banditView = ViewService.GetBanditViewWithId(view, id); if (banditView != null) { banditView.UpdateHP(bandit.hp); banditView.GetComponentInChildren <MeshRenderer>().material.SetColor( "_Color", Color.Lerp(new Color32(200, 0, 65, 255), Color.white, (bandit.distance - Config.MIN_DISTANCE) / Config.SPAWN_RANGE) ); } }