// [Test] public void CheckItemDropAtProbabilityFailed() { GameObject b = InstantiateFromResource("BananaMonster"); BananaMonster banana = b.GetComponent <BananaMonster>(); banana.calculateProbability(1); // item doesnt drop from anything other than 3 // Assert.AreEqual(banana.itemDropped, false); }
// [Test] public void CheckItemDropAtProbability() { GameObject b = InstantiateFromResource("BananaMonster"); BananaMonster banana = b.GetComponent <BananaMonster>(); banana.probability = 3; // item drops at 3 banana.calculateProbability(banana.probability); // Assert.AreEqual(banana.itemDropped, true); }