상속: MonoBehaviour
예제 #1
0
 // Use this for initialization
 void Start()
 {
     bEmitter       = GameObject.Find("Emitter").GetComponent <BallEmitter> ();
     dragBallButton = GameObject.Find("DragBallButton");
 }
예제 #2
0
 void Awake()
 {
     instance = this;
 }