void ChangeColor(BallColorType color) { switch (color) { case BallColorType.Blue: renderer.material.color = Color.blue; break; case BallColorType.Red: renderer.material.color = Color.red; break; case BallColorType.Yello: renderer.material.color = Color.yellow; break; case BallColorType.Green: renderer.material.color = Color.green; break; case BallColorType.White: renderer.material.color = Color.white; break; case BallColorType.Gray: renderer.material.color = Color.gray; break; } m_color = color; }
public void ChangeRandomColor() { BallColor = (BallColorType)Random.Range(0, 4); }