protected override YAMLMappingNode ExportYAMLRoot(IExportContainer container) { YAMLMappingNode node = base.ExportYAMLRoot(container); node.AddSerializedVersion(GetSerializedVersion(container.ExportVersion)); node.Add(SceneName, Scene.ExportYAML(container)); node.Add(LightmapsName, Lightmaps.ExportYAML(container)); if (IsReadAOTextures(container.ExportVersion)) { node.Add(AOTexturesName, GetAOTextures(container.Version).ExportYAML(container)); } if (IsReadLightmapsCacheFiles(container.Version)) { node.Add(LightmapsCacheFilesName, GetLightmapsCacheFiles(container.Version).ExportYAML()); } node.Add(LightProbesName, LightProbes.ExportYAML(container)); node.Add(LightmapsModeName, LightmapsMode); node.Add(BakedAmbientProbeInLinearName, BakedAmbientProbeInLinear.ExportYAML(container)); node.Add(LightmappedRendererDataName, LightmappedRendererData.ExportYAML(container)); node.Add(LightmappedRendererDataIDsName, LightmappedRendererDataIDs.ExportYAML(container)); node.Add(EnlightenSceneMappingName, EnlightenSceneMapping.ExportYAML(container)); node.Add(EnlightenSceneMappingRendererIDsName, EnlightenSceneMappingRendererIDs.ExportYAML(container)); node.Add(LightsName, Lights.ExportYAML(container)); node.Add(LightBakingOutputsName, LightBakingOutputs.ExportYAML(container)); if (IsReadBakedReflectionProbeCubemapCacheFiles(container.ExportVersion)) { node.Add(BakedReflectionProbeCubemapCacheFilesName, GetBakedReflectionProbeCubemapCacheFiles(container.Version).ExportYAML()); } node.Add(BakedReflectionProbeCubemapsName, BakedReflectionProbeCubemaps.ExportYAML(container)); node.Add(BakedReflectionProbesName, BakedReflectionProbes.ExportYAML(container)); node.Add(EnlightenDataName, EnlightenData.ExportYAML()); node.Add(EnlightenDataVersionName, EnlightenDataVersion); return(node); }
public override void Read(AssetReader reader) { base.Read(reader); Scene.Read(reader); m_lightmaps = reader.ReadAssetArray <LightmapData>(); reader.AlignStream(AlignType.Align4); if (IsReadAOTextures(reader.Version)) { m_AOTextures = reader.ReadAssetArray <PPtr <Texture2D> >(); } if (IsReadLightmapsCacheFiles(reader.Version)) { m_lightmapsCacheFiles = reader.ReadStringArray(); } LightProbes.Read(reader); LightmapsMode = reader.ReadInt32(); BakedAmbientProbeInLinear.Read(reader); m_lightmappedRendererData = reader.ReadAssetArray <RendererData>(); reader.AlignStream(AlignType.Align4); m_lightmappedRendererDataIDs = reader.ReadAssetArray <SceneObjectIdentifier>(); reader.AlignStream(AlignType.Align4); EnlightenSceneMapping.Read(reader); m_enlightenSceneMappingRendererIDs = reader.ReadAssetArray <SceneObjectIdentifier>(); reader.AlignStream(AlignType.Align4); m_lights = reader.ReadAssetArray <SceneObjectIdentifier>(); reader.AlignStream(AlignType.Align4); m_lightBakingOutputs = reader.ReadAssetArray <LightBakingOutput>(); reader.AlignStream(AlignType.Align4); if (IsReadBakedReflectionProbeCubemapCacheFiles(reader.Version)) { m_bakedReflectionProbeCubemapCacheFiles = reader.ReadStringArray(); } m_bakedReflectionProbeCubemaps = reader.ReadAssetArray <PPtr <Texture> >(); m_bakedReflectionProbes = reader.ReadAssetArray <SceneObjectIdentifier>(); reader.AlignStream(AlignType.Align4); m_enlightenData = reader.ReadByteArray(); reader.AlignStream(AlignType.Align4); EnlightenDataVersion = reader.ReadInt32(); }
public override void Read(AssetStream stream) { base.Read(stream); Scene.Read(stream); if (IsReadLightmaps(stream.Flags)) { m_lightmaps = stream.ReadArray <LightmapData>(); stream.AlignStream(AlignType.Align4); LightProbes.Read(stream); LightmapsMode = stream.ReadInt32(); BakedAmbientProbeInLinear.Read(stream); m_lightmappedRendererData = stream.ReadArray <RendererData>(); stream.AlignStream(AlignType.Align4); m_lightmappedRendererDataIDs = stream.ReadArray <SceneObjectIdentifier>(); stream.AlignStream(AlignType.Align4); EnlightenSceneMapping.Read(stream); m_enlightenSceneMappingRendererIDs = stream.ReadArray <SceneObjectIdentifier>(); stream.AlignStream(AlignType.Align4); m_lights = stream.ReadArray <SceneObjectIdentifier>(); stream.AlignStream(AlignType.Align4); m_lightBakingOutputs = stream.ReadArray <LightBakingOutput>(); stream.AlignStream(AlignType.Align4); m_bakedReflectionProbeCubemaps = stream.ReadArray <PPtr <Texture> >(); m_bakedReflectionProbes = stream.ReadArray <SceneObjectIdentifier>(); stream.AlignStream(AlignType.Align4); if (IsReadEnlightenData(stream.Flags)) { m_enlightenData = stream.ReadByteArray(); stream.AlignStream(AlignType.Align4); } EnlightenDataVersion = stream.ReadInt32(); } }
protected override YAMLMappingNode ExportYAMLRoot(IExportContainer container) { YAMLMappingNode node = base.ExportYAMLRoot(container); node.Add("m_Scene", Scene.ExportYAML(container)); node.Add("m_Lightmaps", Lightmaps.ExportYAML(container)); node.Add("m_LightProbes", LightProbes.ExportYAML(container)); node.Add("m_LightmapsMode", LightmapsMode); node.Add("m_BakedAmbientProbeInLinear", BakedAmbientProbeInLinear.ExportYAML(container)); node.Add("m_LightmappedRendererData", LightmappedRendererData.ExportYAML(container)); node.Add("m_LightmappedRendererDataIDs", LightmappedRendererDataIDs.ExportYAML(container)); node.Add("m_EnlightenSceneMapping", EnlightenSceneMapping.ExportYAML(container)); node.Add("m_EnlightenSceneMappingRendererIDs", EnlightenSceneMappingRendererIDs.ExportYAML(container)); node.Add("m_Lights", Lights.ExportYAML(container)); node.Add("m_LightBakingOutputs", LightBakingOutputs.ExportYAML(container)); node.Add("m_BakedReflectionProbeCubemaps", BakedReflectionProbeCubemaps.ExportYAML(container)); node.Add("m_BakedReflectionProbes", BakedReflectionProbes.ExportYAML(container)); node.Add("m_EnlightenData", EnlightenData.ExportYAML()); node.Add("m_EnlightenDataVersion", EnlightenDataVersion); return(node); }