// Use this for initialization void Start() { uiManager = FindObjectOfType <RollDiceUIManager>(); bagUIManager = FindObjectOfType <BagUIManager>(); messageUI = FindObjectOfType <MessageUI>(); mouseMoveManger = FindObjectOfType <MouseMoveManger>(); }
// Use this for initialization void Start() { duiHuaUImanager = FindObjectOfType <DuiHuaUImanager>(); roundController = FindObjectOfType <RoundController>(); battleController = FindObjectOfType <BattleController>(); bagUIManager = FindObjectOfType <BagUIManager>(); battleMenuUI = FindObjectOfType <BattleMenuUI>(); mouseMoveManger = FindObjectOfType <MouseMoveManger>(); confirmManageUI = FindObjectOfType <ConfirmManageUI>(); }
// Use this for initialization void Start() { bagUIManager = FindObjectOfType <BagUIManager>(); }