예제 #1
0
 // Use this for initialization
 void Start()
 {
     uiManager       = FindObjectOfType <RollDiceUIManager>();
     bagUIManager    = FindObjectOfType <BagUIManager>();
     messageUI       = FindObjectOfType <MessageUI>();
     mouseMoveManger = FindObjectOfType <MouseMoveManger>();
 }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     duiHuaUImanager  = FindObjectOfType <DuiHuaUImanager>();
     roundController  = FindObjectOfType <RoundController>();
     battleController = FindObjectOfType <BattleController>();
     bagUIManager     = FindObjectOfType <BagUIManager>();
     battleMenuUI     = FindObjectOfType <BattleMenuUI>();
     mouseMoveManger  = FindObjectOfType <MouseMoveManger>();
     confirmManageUI  = FindObjectOfType <ConfirmManageUI>();
 }
예제 #3
0
 // Use this for initialization
 void Start()
 {
     bagUIManager = FindObjectOfType <BagUIManager>();
 }