void OpenBag(GameObject go, object parameter) { _bagInstance = Instantiate(_bagUI).GetComponent <BagUI>(); ////初始化 _bagInstance.Initialize(1); _bagInstance.OpenBagInRecipeSlots(parameter); }
void OpenBag(GameObject go, object parameter) { _bagInstance = Instantiate(_bagUI).GetComponent <BagUI>(); ////初始化 _bagInstance.Initialize(1); _bagInstance.OpenBagInRecipeSlots(parameter); }