/// <summary> /// Draws the obstacle. /// </summary> /// <param name="_obstacle">The _obstacle.</param> private void DrawObstacle(BadZone _obstacle) { var circle = new Ellipse(); circle.StrokeThickness = 50; circle.Stroke = new ImageBrush(new BitmapImage(new Uri(@"../../arbre.png", UriKind.Relative))); circle.Margin = new Thickness(_obstacle.PosX - _obstacle.Radius, _obstacle.PosY - _obstacle.Radius, 0, 0); oceanCanvas.Children.Add(circle); }
// partant de la tête du poisson et allant vers sa queue dont les coordonnées sont calculées à partir de la direction du poisson (et donc sa vitesse en x et en y) private void DrawObstacle(BadZone _obstacle) { Ellipse circle = new Ellipse(); circle.Stroke = Brushes.Black; circle.Width = 2 * _obstacle.Radius; circle.Height = 2 * _obstacle.Radius; circle.Margin = new Thickness(_obstacle.PosX - _obstacle.Radius, _obstacle.PosY - _obstacle.Radius, 0, 0); oceanCanvas.Children.Add(circle); }
private void WorstCaseDistrictToDistrictTimes() { int mode = 0; var flatZones = this.ZoneSystem.ZoneArray.GetFlatData(); var timeArray = new Time[] { Six, ThreeThirty, new Time() { Hours = 12 } }; var origin = new BadZone(); var destination = new BadZone(); foreach (var dataSource in this.NetworkData) { dataSource.LoadData(); for (int time = 0; time < 3; time++) { Time timeObj = timeArray[time]; var data = this.TripAvgTimeMatrixes[mode][time].GetFlatData(); for (int i = 0; i < flatZones.Length; i++) { for (int j = 0; j < flatZones.Length; j++) { if (data[i][j] == 0) { origin.ZoneNumber = flatZones[i].PlanningDistrict; destination.ZoneNumber = flatZones[j].PlanningDistrict; data[i][j] = dataSource.TravelTime(origin, destination, timeObj).ToMinutes(); } } } } dataSource.UnloadData(); mode++; } }
private void WorstCaseDistrictToDistrictTimes() { int mode = 0; var flatZones = this.ZoneSystem.ZoneArray.GetFlatData(); var timeArray = new Time[] { Six, ThreeThirty, new Time() { Hours = 12 } }; var origin = new BadZone(); var destination = new BadZone(); foreach ( var dataSource in this.NetworkData ) { dataSource.LoadData(); for ( int time = 0; time < 3; time++ ) { Time timeObj = timeArray[time]; var data = this.TripAvgTimeMatrixes[mode][time].GetFlatData(); for ( int i = 0; i < flatZones.Length; i++ ) { for ( int j = 0; j < flatZones.Length; j++ ) { if ( data[i][j] == 0 ) { origin.ZoneNumber = flatZones[i].PlanningDistrict; destination.ZoneNumber = flatZones[j].PlanningDistrict; data[i][j] = dataSource.TravelTime( origin, destination, timeObj ).ToMinutes(); } } } } dataSource.UnloadData(); mode++; } }