예제 #1
0
        /// <summary>
        /// Removes Gizmos from background preview.
        /// </summary>
        private void HideGizmos()
        {
            var gizmos = GetGizmos(false);

            foreach (var item in gizmos)
            {
                BackgroundPreviewViewModel.DeleteGeometryForIdentifier(item.Name);
            }
        }
예제 #2
0
        /// <summary>
        /// Removes Gizmos from background preview.
        /// </summary>
        private void DeleteGizmos()
        {
            var gizmos = GetGizmos(false);

            foreach (var item in gizmos)
            {
                // Unsubscribe gizmos from camera-change events before updating the scene
                item.Dispose();
                BackgroundPreviewViewModel.DeleteGeometryForIdentifier(item.Name);
            }
        }
예제 #3
0
        public override void DeleteTransientGraphics()
        {
            var identifier = string.Format("{0}_{1}", RenderDescriptions.AxisLine, Name);

            BackgroundPreviewViewModel.DeleteGeometryForIdentifier(identifier);
        }
예제 #4
0
 /// <summary>
 /// Implements the MouseUp event handler for the manipulator
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 protected virtual void MouseUp(object sender, MouseButtonEventArgs e)
 {
     GizmoInAction = null;
     //Delete all transient axis line geometry
     BackgroundPreviewViewModel.DeleteGeometryForIdentifier(RenderDescriptions.AxisLine);
 }