public TripleBush(Game1 game) { myGame = game; tripleBushSprite = BackgroundElementsSpriteFactory.CreateTripleBushSprite(); }
public BigHill(Game1 game) { myGame = game; bigHillSprite = BackgroundElementsSpriteFactory.CreateBigHillSprite(); }
public SmallHill(Game1 game) { myGame = game; smallHillSprite = BackgroundElementsSpriteFactory.CreateSmallHillSprite(); }
public SingleCloud(Game1 game) { myGame = game; singleCloudSprite = BackgroundElementsSpriteFactory.CreateSingleCloudSprite(); }
public Castle(Game1 game) { myGame = game; castleSprite = BackgroundElementsSpriteFactory.CreateCastleSprite(); }