private void Awake() { _bgImage = transform.GetRawImage("BgImage"); _nameText = transform.GetText("TopImage/Text"); _content = transform.Find("Scroll View/Viewport/Content"); _skipBtn = transform.Find("SkipBtn").GetComponent <Button>(); _skipBtn.onClick.AddListener(OnSkip); _recordBtn = transform.Find("RecordBtn").GetComponent <Button>(); _recordBtn.onClick.AddListener(ShowRecordView); _playBtn = transform.Find("PlayBtn").GetComponent <Button>(); _playBtn.transform.GetText("Text").text = I18NManager.Get("Story_Autoplay"); _playBtn.onClick.AddListener(() => { OnAutoPlay(!_isAutoPlay); }); _bgBlurEffect = EffectManager.CreateImageBlurEffect(); IsWait = true; PointerClickListener.Get(gameObject).onClick = NextStep; }
private void AwakeEffect() { _isFade = true; IsWait = true; _isDelayDialog = true; _bgBlurEffect = EffectManager.CreateImageBlurEffect(); _bgBlurEffect.StartRecord(ResourceManager.Load <Texture>(AssetLoader.GetStoryBgImage(_currentDialogVo.BgImageId), ModuleName), tex => { _bgImage.texture = tex; }); _bgBlurEffect.SetAnimation("Awake", () => { ClientTimer.Instance.DelayCall(() => { EffectManager.DestroyBackgroundEffect(); // _bgBlurEffect.gameObject.SetActive(false); _bgImage.texture = _storyLoader.BgImageCache[_currentDialogVo.BgImageId]; ShowPageStep2(); }, 0.005f); }); ClientTimer.Instance.DelayCall(() => { IsWait = false; }, 5.5f); }
private void Awake() { AudioManager.Instance.TweenVolumTo(0.33f, 0); _bgImage = transform.GetRawImage("BgImage"); _roleNameText = transform.GetText("RoleNameText"); _dialogFrame = transform.Find("DialogFrame").GetComponent <DialogFrameTelephone>(); _headImage = transform.GetImage("Head/Mask/HeadImage"); _dialogFrame.OnStepEnd = DoAutoPlay; _skipBtn = transform.Find("SkipBtn").GetComponent <Button>(); _skipBtn.onClick.AddListener(OnSkip); _recordBtn = transform.Find("RecordBtn").GetComponent <Button>(); _recordBtn.onClick.AddListener(ShowRecordView); _playBtn = transform.Find("PlayBtn").GetComponent <Button>(); _playBtn.transform.GetText("Text").text = I18NManager.Get("Story_Autoplay"); _playBtn.onClick.AddListener(() => { OnAutoPlay(!_isAutoPlay); }); PointerClickListener.Get(gameObject).onClick = NextStep; IsWait = true; _bgBlurEffect = EffectManager.CreateImageBlurEffect(); }
private void PopupControl_Closed( object sender, object e) { this._backgroundBlurEffect?.Remove(); this._backgroundBlurEffect = null; ((IPopoverDelegate)this.Element).NotifyClosed(); }
public void ShowAsync() { this._xamlPopupControl.IsOpen = true; var frame = Window.Current.Content as global::Windows.UI.Xaml.Controls.Frame; var panel = frame.Content as global::Windows.UI.Xaml.Controls.Panel; this._backgroundBlurEffect = new BackgroundBlurEffect(panel); this._backgroundBlurEffect.Apply(15f); }
private void ToBlurEffect() { _isFade = true; IsWait = true; _isDelayDialog = true; _bgBlurEffect = EffectManager.CreateImageBlurEffect(); _bgBlurEffect.StartRecord(ResourceManager.Load <Texture>(AssetLoader.GetStoryBgImage(_currentDialogVo.BgImageId), ModuleName), tex => { _bgImage.texture = tex; }); _bgBlurEffect.SetAnimation("ToBlur", OnBlurEnd); ClientTimer.Instance.DelayCall(() => { IsWait = false; }, 5.5f); }