private void Awake() { m_Rigidbody = GetComponent <Rigidbody>(); recorder = GetComponent <CameraRecorder>(); backend = GetComponent <BackendConnection>(); freezer = GetComponent <Freezer>(); freezer.freeze = true; // freeze in space (undeployed) // Set up the axes m_MovementAxisName = "Vertical"; m_TurnAxisName = "Horizontal"; }
private void NewConnectionClick(object sender, RoutedEventArgs e) { Connection = new BackendConnection { Name = "(untitled)" }; ConnectionIndex = -1; NotifyPropertyChanged("Connection"); Connections.Add(Connection); NotifyPropertyChanged("Connections"); ConnectionsList.SelectedItem = Connection; NotifyPropertyChanged("IsSelected"); }
// Start is called before the first frame update void Start() { backend = rover.GetComponent <BackendConnection>(); movement = rover.GetComponent <TankMovement>(); }
private void Start() { movement = GetComponent <TankMovement>(); backend = GetComponent <BackendConnection>(); }