public void MusicPlayerStopAndStartPlay() { GameObject gameObjec = new GameObject(); gameObjec.AddComponent <AudioSource>(); gameObjec.AddComponent <BackGroundMusicPlay>(); BackGroundMusicPlay testingPlayer = gameObjec.GetComponent <BackGroundMusicPlay>(); testingPlayer.setupPlayer(); bool isCurrentPlayer = testingPlayer.isPlaying; Assert.IsTrue(isCurrentPlayer); testingPlayer.switchPlay(); isCurrentPlayer = testingPlayer.isPlaying; Assert.IsFalse(isCurrentPlayer); }
public void MusicPlayerStartTest() { BackGroundMusicPlay player = new BackGroundMusicPlay(); Assert.IsFalse(player.isPlaying); }