예제 #1
0
    void TriggerBackGesture()
    {
        //Debug.Log("THERE ARE CURRENTLY " + components.Count + " COMPONENTS IN THE LIST");
        BackGestureComponent c = components[components.Count - 1];

        c.GoBack();
    }
예제 #2
0
 public void RemoveComponentFromList(BackGestureComponent c)
 {
     //Debug.Log("REMOVING: There are " + components.Count + " components in the list before removing");
     components.Remove(c);
     //Debug.Log("REMOVING: There are " + components.Count + " components in the list after removing");
 }
예제 #3
0
 public void AddComponentToList(BackGestureComponent c)
 {
     //Debug.Log("ADDING: There are " + components.Count + " components in the list before adding");
     components.Add(c);
     //Debug.Log("ADDING: There are " + components.Count + " components in the list after adding");
 }