예제 #1
0
        public List <FMIDField <Record> > SCROs = new List <FMIDField <Record> >(); // Global variable reference

        public override bool CreateField(BinaryFileReader r, GameFormat format, string type, int dataSize)
        {
            switch (type)
            {
            case "EDID": EDID = r.ReadSTRV(dataSize); return(true);

            case "SCHD": SCHD = new SCHDField(r, dataSize); return(true);

            case "SCVR": if (format != GameFormat.TES3)
                {
                    SLSDs.Last().SCVRField(r, dataSize);
                }
                else
                {
                    SCHD.SCVRField(r, dataSize);
                } return(true);

            case "SCDA":
            case "SCDT": SCDA = r.ReadBYTV(dataSize); return(true);

            case "SCTX": SCTX = r.ReadSTRV(dataSize); return(true);

            // TES4
            case "SCHR": SCHR = new SCHRField(r, dataSize); return(true);

            case "SLSD": SLSDs.Add(new SLSDField(r, dataSize)); return(true);

            case "SCRO": SCROs.Add(new FMIDField <Record>(r, dataSize)); return(true);

            case "SCRV": var idx = r.ReadUInt32(); SCRVs.Add(SLSDs.Single(x => x.Idx == idx)); return(true);

            default: return(false);
            }
        }
예제 #2
0
        public List <FMIDField <Record> > SCROs = new List <FMIDField <Record> >(); // Global variable reference

        public override bool CreateField(UnityBinaryReader r, GameFormatId format, string type, int dataSize)
        {
            switch (type)
            {
            case "EDID": EDID = r.ReadSTRV(dataSize); return(true);

            case "FULL": FULL = r.ReadSTRV(dataSize); return(true);

            case "ICON": ICON = r.ReadFILE(dataSize); return(true);

            case "DATA": DATA = new DATAField(r, dataSize); return(true);

            case "SCRI": SCRI = new FMIDField <SCPTRecord>(r, dataSize); return(true);

            case "CTDA": r.SkipBytes(dataSize); return(true);

            case "INDX": r.SkipBytes(dataSize); return(true);

            case "QSDT": r.SkipBytes(dataSize); return(true);

            case "CNAM": r.SkipBytes(dataSize); return(true);

            case "QSTA": r.SkipBytes(dataSize); return(true);

            case "SCHR": SCHR = new SCPTRecord.SCHRField(r, dataSize); return(true);

            case "SCDA": SCDA = r.ReadBYTV(dataSize); return(true);

            case "SCTX": SCTX = r.ReadSTRV(dataSize); return(true);

            case "SCRO": SCROs.Add(new FMIDField <Record>(r, dataSize)); return(true);

            default: return(false);
            }
        }
예제 #3
0
        public List <SNAMField> SNAMs = new List <SNAMField>(); // Sounds

        public override bool CreateField(BinaryFileReader r, GameFormat format, string type, int dataSize)
        {
            switch (type)
            {
            case "EDID": EDID = r.ReadSTRV(dataSize); return(true);

            case "MODL": MODL = new MODLGroup(r, dataSize); return(true);

            case "MODB": MODL.MODBField(r, dataSize); return(true);

            case "CNAM": CNAM = r.ReadFILE(dataSize); return(true);

            case "DNAM": DNAM = r.ReadFILE(dataSize); return(true);

            case "NAM0": NAM0 = r.ReadBYTV(dataSize); return(true);

            case "FNAM": FNAM = new FNAMField(r, dataSize); return(true);

            case "HNAM": HNAM = new HNAMField(r, dataSize); return(true);

            case "DATA": DATA = new DATAField(r, dataSize); return(true);

            case "SNAM": SNAMs.Add(new SNAMField(r, dataSize)); return(true);

            default: return(false);
            }
        }
예제 #4
0
        public BYTVField PFPC;              // Spring, Summer, Fall, Winter Ingredient Production (byte)

        public override bool CreateField(BinaryFileReader r, GameFormat format, string type, int dataSize)
        {
            switch (type)
            {
            case "EDID": EDID = r.ReadSTRV(dataSize); return(true);

            case "MODL": MODL = new MODLGroup(r, dataSize); return(true);

            case "MODB": MODL.MODBField(r, dataSize); return(true);

            case "MODT": MODL.MODTField(r, dataSize); return(true);

            case "FULL": FULL = r.ReadSTRV(dataSize); return(true);

            case "SCRI": SCRI = new FMIDField <SCPTRecord>(r, dataSize); return(true);

            case "PFIG": PFIG = new FMIDField <INGRRecord>(r, dataSize); return(true);

            case "PFPC": PFPC = r.ReadBYTV(dataSize); return(true);

            default: return(false);
            }
        }
        public override bool CreateField(UnityBinaryReader r, GameFormatId format, string type, int dataSize)
        {
            if (format == GameFormatId.TES3)
            {
                switch (type)
                {
                case "NAME": EDID = r.ReadSTRV(dataSize); return(true);

                case "FNAM": FULL = r.ReadSTRV(dataSize); return(true);

                case "RADT": DATA = new DATAField(r, dataSize, format); return(true);

                case "NPCS": SPLOs.Add(r.ReadSTRV(dataSize)); return(true);

                case "DESC": DESC = r.ReadSTRV(dataSize); return(true);

                default: return(false);
                }
            }
            if (format == GameFormatId.TES4)
            {
                switch (_nameState)
                {
                case 0:
                    switch (type)
                    {
                    case "EDID": EDID = r.ReadSTRV(dataSize); return(true);

                    case "FULL": FULL = r.ReadSTRV(dataSize); return(true);

                    case "DESC": DESC = r.ReadSTRV(dataSize); return(true);

                    case "DATA": DATA = new DATAField(r, dataSize, format); return(true);

                    case "SPLO": SPLOs.Add(r.ReadSTRV(dataSize)); return(true);

                    case "VNAM": VNAM = new FMID2Field <RACERecord>(r, dataSize); return(true);

                    case "DNAM": DNAM = new FMID2Field <HAIRRecord>(r, dataSize); return(true);

                    case "CNAM": CNAM = r.ReadT <BYTEField>(dataSize); return(true);

                    case "PNAM": PNAM = r.ReadT <FLTVField>(dataSize); return(true);

                    case "UNAM": UNAM = r.ReadT <FLTVField>(dataSize); return(true);

                    case "XNAM": XNAM = r.ReadUNKN(dataSize); return(true);

                    case "ATTR": DATA.ATTRField(r, dataSize); return(true);

                    case "NAM0": _nameState++; return(true);

                    default: return(false);
                    }

                case 1:     // Face Data
                    switch (type)
                    {
                    case "INDX": FaceParts.Add(new FacePartGroup {
                            INDX = r.ReadT <UI32Field>(dataSize)
                        }); return(true);

                    case "MODL": FaceParts.Last().MODL = new MODLGroup(r, dataSize); return(true);

                    case "ICON": FaceParts.Last().ICON = r.ReadFILE(dataSize); return(true);

                    case "MODB": FaceParts.Last().MODL.MODBField(r, dataSize); return(true);

                    case "NAM1": _nameState++; return(true);

                    default: return(false);
                    }

                case 2:     // Body Data
                    switch (type)
                    {
                    case "MNAM": _genderState = 0; return(true);

                    case "FNAM": _genderState = 1; return(true);

                    case "MODL": Bodys[_genderState].MODL = r.ReadFILE(dataSize); return(true);

                    case "MODB": Bodys[_genderState].MODB = r.ReadT <FLTVField>(dataSize); return(true);

                    case "INDX": Bodys[_genderState].BodyParts.Add(new BodyPartGroup {
                            INDX = r.ReadT <UI32Field>(dataSize)
                        }); return(true);

                    case "ICON": Bodys[_genderState].BodyParts.Last().ICON = r.ReadFILE(dataSize); return(true);

                    case "HNAM": _nameState++; break;

                    default: return(false);
                    }
                    goto case 3;

                case 3:     // Postamble
                    switch (type)
                    {
                    case "HNAM": for (var i = 0; i < dataSize >> 2; i++)
                        {
                            HNAMs.Add(new FMIDField <HAIRRecord>(r, 4));
                        }
                        return(true);

                    case "ENAM": for (var i = 0; i < dataSize >> 2; i++)
                        {
                            ENAMs.Add(new FMIDField <EYESRecord>(r, 4));
                        }
                        return(true);

                    case "FGGS": FGGS = r.ReadBYTV(dataSize); return(true);

                    case "FGGA": FGGA = r.ReadBYTV(dataSize); return(true);

                    case "FGTS": FGTS = r.ReadBYTV(dataSize); return(true);

                    case "SNAM": SNAM = r.ReadUNKN(dataSize); return(true);

                    default: return(false);
                    }

                default: return(false);
                }
            }
            return(false);
        }