public static void Unpack(this BXF4Reader bxf, string bhdName, string bdtName, string targetDir, IProgress <float> progress) { Directory.CreateDirectory(targetDir); var xws = new XmlWriterSettings(); xws.Indent = true; var xw = XmlWriter.Create($"{targetDir}\\_yabber-bxf4.xml", xws); xw.WriteStartElement("bxf4"); xw.WriteElementString("bhd_filename", bhdName); xw.WriteElementString("bdt_filename", bdtName); xw.WriteElementString("version", bxf.Version); xw.WriteElementString("format", bxf.Format.ToString()); xw.WriteElementString("bigendian", bxf.BigEndian.ToString()); xw.WriteElementString("bitbigendian", bxf.BitBigEndian.ToString()); xw.WriteElementString("unicode", bxf.Unicode.ToString()); xw.WriteElementString("extended", $"0x{bxf.Extended:X2}"); xw.WriteElementString("unk04", bxf.Unk04.ToString()); xw.WriteElementString("unk05", bxf.Unk05.ToString()); YBinder.WriteBinderFiles(bxf, xw, targetDir, progress); xw.WriteEndElement(); xw.Close(); }
private static bool UnpackFile(string sourceFile, IProgress <float> progress) { string sourceDir = Path.GetDirectoryName(sourceFile); string filename = Path.GetFileName(sourceFile); string targetDir = $"{sourceDir}\\{filename.Replace('.', '-')}"; if (File.Exists(targetDir)) { targetDir += "-ybr"; } if (DCX.Is(sourceFile)) { Console.WriteLine($"Decompressing DCX: {filename}..."); byte[] bytes = DCX.Decompress(sourceFile, out DCX.Type compression); if (BND3.Is(bytes)) { Console.WriteLine($"Unpacking BND3: {filename}..."); using (var bnd = new BND3Reader(bytes)) { bnd.Compression = compression; bnd.Unpack(filename, targetDir, progress); } } else if (BND4.Is(bytes)) { Console.WriteLine($"Unpacking BND4: {filename}..."); using (var bnd = new BND4Reader(bytes)) { bnd.Compression = compression; bnd.Unpack(filename, targetDir, progress); } } else if (FFXDLSE.Is(bytes)) { Console.WriteLine($"Unpacking FFX: {filename}..."); var ffx = FFXDLSE.Read(bytes); ffx.Compression = compression; ffx.Unpack(sourceFile); } else if (sourceFile.EndsWith(".fmg.dcx")) { Console.WriteLine($"Unpacking FMG: {filename}..."); FMG fmg = FMG.Read(bytes); fmg.Compression = compression; fmg.Unpack(sourceFile); } else if (GPARAM.Is(bytes)) { Console.WriteLine($"Unpacking GPARAM: {filename}..."); GPARAM gparam = GPARAM.Read(bytes); gparam.Compression = compression; gparam.Unpack(sourceFile); } else if (TPF.Is(bytes)) { Console.WriteLine($"Unpacking TPF: {filename}..."); TPF tpf = TPF.Read(bytes); tpf.Compression = compression; tpf.Unpack(filename, targetDir, progress); } else { Console.WriteLine($"File format not recognized: {filename}"); return(true); } } else { if (BND3.Is(sourceFile)) { Console.WriteLine($"Unpacking BND3: {filename}..."); using (var bnd = new BND3Reader(sourceFile)) { bnd.Unpack(filename, targetDir, progress); } } else if (BND4.Is(sourceFile)) { Console.WriteLine($"Unpacking BND4: {filename}..."); using (var bnd = new BND4Reader(sourceFile)) { bnd.Unpack(filename, targetDir, progress); } } else if (BXF3.IsBHD(sourceFile)) { string bdtExtension = Path.GetExtension(filename).Replace("bhd", "bdt"); string bdtFilename = $"{Path.GetFileNameWithoutExtension(filename)}{bdtExtension}"; string bdtPath = $"{sourceDir}\\{bdtFilename}"; if (File.Exists(bdtPath)) { Console.WriteLine($"Unpacking BXF3: {filename}..."); using (var bxf = new BXF3Reader(sourceFile, bdtPath)) { bxf.Unpack(filename, bdtFilename, targetDir, progress); } } else { Console.WriteLine($"BDT not found for BHD: {filename}"); return(true); } } else if (BXF4.IsBHD(sourceFile)) { string bdtExtension = Path.GetExtension(filename).Replace("bhd", "bdt"); string bdtFilename = $"{Path.GetFileNameWithoutExtension(filename)}{bdtExtension}"; string bdtPath = $"{sourceDir}\\{bdtFilename}"; if (File.Exists(bdtPath)) { Console.WriteLine($"Unpacking BXF4: {filename}..."); using (var bxf = new BXF4Reader(sourceFile, bdtPath)) { bxf.Unpack(filename, bdtFilename, targetDir, progress); } } else { Console.WriteLine($"BDT not found for BHD: {filename}"); return(true); } } else if (FFXDLSE.Is(sourceFile)) { Console.WriteLine($"Unpacking FFX: {filename}..."); var ffx = FFXDLSE.Read(sourceFile); ffx.Unpack(sourceFile); } else if (sourceFile.EndsWith(".ffx.xml") || sourceFile.EndsWith(".ffx.dcx.xml")) { Console.WriteLine($"Repacking FFX: {filename}..."); YFFX.Repack(sourceFile); } else if (sourceFile.EndsWith(".fmg")) { Console.WriteLine($"Unpacking FMG: {filename}..."); FMG fmg = FMG.Read(sourceFile); fmg.Unpack(sourceFile); } else if (sourceFile.EndsWith(".fmg.xml") || sourceFile.EndsWith(".fmg.dcx.xml")) { Console.WriteLine($"Repacking FMG: {filename}..."); YFMG.Repack(sourceFile); } else if (GPARAM.Is(sourceFile)) { Console.WriteLine($"Unpacking GPARAM: {filename}..."); GPARAM gparam = GPARAM.Read(sourceFile); gparam.Unpack(sourceFile); } else if (sourceFile.EndsWith(".gparam.xml") || sourceFile.EndsWith(".gparam.dcx.xml") || sourceFile.EndsWith(".fltparam.xml") || sourceFile.EndsWith(".fltparam.dcx.xml")) { Console.WriteLine($"Repacking GPARAM: {filename}..."); YGPARAM.Repack(sourceFile); } else if (sourceFile.EndsWith(".luagnl")) { Console.WriteLine($"Unpacking LUAGNL: {filename}..."); LUAGNL gnl = LUAGNL.Read(sourceFile); gnl.Unpack(sourceFile); } else if (sourceFile.EndsWith(".luagnl.xml")) { Console.WriteLine($"Repacking LUAGNL: {filename}..."); YLUAGNL.Repack(sourceFile); } else if (LUAINFO.Is(sourceFile)) { Console.WriteLine($"Unpacking LUAINFO: {filename}..."); LUAINFO info = LUAINFO.Read(sourceFile); info.Unpack(sourceFile); } else if (sourceFile.EndsWith(".luainfo.xml")) { Console.WriteLine($"Repacking LUAINFO: {filename}..."); YLUAINFO.Repack(sourceFile); } else if (TPF.Is(sourceFile)) { Console.WriteLine($"Unpacking TPF: {filename}..."); TPF tpf = TPF.Read(sourceFile); tpf.Unpack(filename, targetDir, progress); } else if (Zero3.Is(sourceFile)) { Console.WriteLine($"Unpacking 000: {filename}..."); Zero3 z3 = Zero3.Read(sourceFile); z3.Unpack(targetDir); } else { Console.WriteLine($"File format not recognized: {filename}"); return(true); } } return(false); }