예제 #1
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 public static void GX_IndividualStamps_V003Desert003Stamp()
 {
     BWGGaiaExtUtils.MoveBWStamp(_packContents[2], BWGGaiaExtConst.BWGStampFeatureType.Plains, "Assets/BackwoodsGaming/GaiaPacks/Stamp/V003DesertAreas/Stamps/Plains/");
 }
예제 #2
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 public static void GX_IndividualStamps_Vol2Volcanoes006Stamp()
 {
     BWGGaiaExtUtils.MoveBWStamp(_packContents[5], BWGGaiaExtConst.BWGStampFeatureType.Mountains, "Assets/BackwoodsGaming/GaiaPacks/Stamp/V002Volcanoes/Stamps/Mountains/");
 }
예제 #3
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 public static void GX_PlaySessions_V003Desert011Session()
 {
     BWGGaiaExtUtils.PlayBWSession("V003Desert011", BWGGaiaExtConst.BWGStampFeatureType.Plains, "V003DesertAreas");
 }
예제 #4
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 public static void GX_IndividualStamps_V008Canyon002Stamp()
 {
     BWGGaiaExtUtils.MoveBWStamp(_packContents[1], BWGGaiaExtConst.BWGStampFeatureType.Rivers, "Assets/BackwoodsGaming/GaiaPacks/Stamp/V008Canyon/Stamps/Rivers/");
 }
예제 #5
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 public static void GX_PlaySessions_V008Canyon015Session()
 {
     BWGGaiaExtUtils.PlayBWSession("V008Canyon015", BWGGaiaExtConst.BWGStampFeatureType.Rivers, "V008Canyon");
 }
예제 #6
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 public static void GX_IndividualStamps_Vol4Islands003Stamp()
 {
     BWGGaiaExtUtils.MoveBWStamp(_packContents[2], BWGGaiaExtConst.BWGStampFeatureType.Islands, "Assets/BackwoodsGaming/GaiaPacks/Stamp/V004Islands/Stamps/Islands/");
 }
예제 #7
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 public static void GX_PlaySessions_Vol4Islands010Session()
 {
     BWGGaiaExtUtils.PlayBWSession("Vol4Islands010", BWGGaiaExtConst.BWGStampFeatureType.Islands, "V004Islands");
 }