public void playDiveAnimation() { BWBeeBody bodyObj = body.GetComponent <BWBeeBody>(); bodyObj.animState = 2; bodyObj.beeDelegate = this; head.SetActive(false); iTween.Stop(bee); }
public void playTapAnimation() { BWBeeBody bodyObj = body.GetComponent <BWBeeBody>(); if (bodyObj.animState != 3) { bodyObj.changePositionForCircle = true; } bodyObj.animState = 3; bodyObj.beeDelegate = this; head.SetActive(false); wings.SetActive(false); iTween.Stop(bee); }