/// <summary>
            /// Gets the button text for the current language (if not german, english is used as default always)
            /// </summary>
            /// <param name="buttonTextIndex">Index of the button text.</param>
            /// <returns>The button text</returns>
            private string GetButtonText(BUTTON_TEXT buttonTextIndex)
            {
                switch (CultureInfo.InstalledUICulture.TwoLetterISOLanguageName)
                {
                case "ru":
                    return(BUTTON_TEXTS_RUSSIAN[Convert.ToInt32(buttonTextIndex)]);

                case "en":
                    return(BUTTON_TEXTS_ENGLISH[Convert.ToInt32(buttonTextIndex)]);

                case "de":
                    return(BUTTON_TEXTS_GERMAN[Convert.ToInt32(buttonTextIndex)]);

                default:
                    return(BUTTON_TEXTS_ENGLISH[Convert.ToInt32(buttonTextIndex)]);
                }
            }
예제 #2
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 /// <summary>
 /// Gets the button text for the current language (if not german, english is used as default always)
 /// </summary>
 /// <param name="buttonTextIndex">Index of the button text.</param>
 /// <returns>The button text</returns>
 private string GetButtonText(BUTTON_TEXT buttonTextIndex)
 {
     return this._isCultureGerman ? BUTTON_TEXTS_GERMAN[Convert.ToInt32(buttonTextIndex)]
                                  : BUTTON_TEXTS_ENGLISH[Convert.ToInt32(buttonTextIndex)];
 }
예제 #3
0
 /// <summary>
 /// Gets the button text for the current language (if not german, english is used as default always)
 /// </summary>
 /// <param name="buttonTextIndex">Index of the button text.</param>
 /// <returns>The button text</returns>
 private string GetButtonText(BUTTON_TEXT buttonTextIndex)
 {
     return(this._isCultureGerman ? BUTTON_TEXTS_GERMAN[Convert.ToInt32(buttonTextIndex)]
                                  : BUTTON_TEXTS_ENGLISH[Convert.ToInt32(buttonTextIndex)]);
 }