private void ReturnNode(BSPCollisionNode node) { cache[tail++] = node; if (tail == MAX_SIZE) { tail = 0; } size = MathUtils.Min(size + 1, MAX_SIZE); if (node.GetLeft() != null || node.GetRight() != null) { throw new Exception("Size Error !"); } }
public ActorNode(Actor actor, BSPCollisionNode node) { this.actor = actor; this.node = node; ActorNode first = BSPCollisionChecker.GetNodeForActor(actor); this.next = first; BSPCollisionChecker.SetNodeForActor(actor, this); if (this.next != null) { this.next.prev = this; } this.mark = true; }
public Actor GetOnlyIntersectingUp(RectBox r, CollisionQuery query, Actor actor, BSPCollisionNode start) { for (; start != null && !start.GetArea().Contains(r); ) { Actor res = this.CheckForOnlyCollision(actor, start, query); if (res != null) { return res; } start = start.GetParent(); } return null; }
private Actor GetOnlyObjectDownTree(Actor ignore, RectBox r, CollisionQuery query, BSPCollisionNode startNode) { if (startNode == null) { return null; } else { lock (cacheNodeStack) { cacheNodeStack.Clear(); if (startNode != null) { CollectionUtils.Add(cacheNodeStack, startNode); } while (!(cacheNodeStack.Count == 0)) { BSPCollisionNode node = (BSPCollisionNode)cacheNodeStack .RemoveLast(); if (node.GetArea().Intersects(r)) { Actor res = this.CheckForOnlyCollision(ignore, node, query); if (res != null) { return res; } BSPCollisionNode left = node.GetLeft(); BSPCollisionNode right = node.GetRight(); if (left != null) { CollectionUtils.Add(cacheNodeStack, left); } if (right != null) { CollectionUtils.Add(cacheNodeStack, right); } } } } return null; } }
private Actor CheckForOnlyCollision(Actor ignore, BSPCollisionNode node, CollisionQuery query) { if (node == null) { return null; } IIterator i = node.GetActorsIterator(); Actor candidate; do { if (!i.HasNext()) { return null; } candidate = (Actor)i.Next(); } while (ignore == candidate || !query.CheckCollision(candidate)); return candidate; }
private void GetIntersectingObjects(float[] r, CollisionQuery query, ISet resultSet, BSPCollisionNode startNode) { lock (cacheNodeStack) { cacheNodeStack.Clear(); try { if (startNode != null) { CollectionUtils.Add(cacheNodeStack, startNode); } int idx = 0; for (; !(cacheNodeStack.Count == 0) && idx < MAX_SIZE; ) { BSPCollisionNode node = (BSPCollisionNode)cacheNodeStack .RemoveLast(); lock (node) { if (node.GetArea().Intersects(r[0], r[1], r[2], r[3])) { IIterator i = node.GetActorsIterator(); for (; i.HasNext(); ) { Actor left = (Actor)i.Next(); if (query.CheckCollision(left) && !CollectionUtils.Contains(left, resultSet)) { CollectionUtils.Add(resultSet, left); } } BSPCollisionNode left1 = node.GetLeft(); BSPCollisionNode right = node.GetRight(); if (left1 != null) { CollectionUtils.Add(cacheNodeStack, left1); } if (right != null) { CollectionUtils.Add(cacheNodeStack, right); } } } idx++; } } catch (Exception ex) { Loon.Utils.Debugging.Log.Exception(ex); } } }
private BSPCollisionNode CheckRemoveNode(BSPCollisionNode node) { int idx = 0; for (; idx < MAX_SIZE; ) { if (node != null && node.IsEmpty()) { BSPCollisionNode parent = node.GetParent(); int side = (parent != null) ? parent.GetChildSide(node) : 3; BSPCollisionNode left = node.GetLeft(); BSPCollisionNode right = node.GetRight(); if (left == null) { if (parent != null) { if (right != null) { right.SetArea(node.GetArea()); } parent.SetChild(side, right); } else { this.bspTree = right; if (right != null) { right.SetParent((BSPCollisionNode)null); } } node.SetChild(1, (BSPCollisionNode)null); ReturnNode(node); node = parent; continue; } if (right == null) { if (parent != null) { if (left != null) { left.SetArea(node.GetArea()); } parent.SetChild(side, left); } else { this.bspTree = left; if (left != null) { left.SetParent((BSPCollisionNode)null); } } node.SetChild(0, (BSPCollisionNode)null); ReturnNode(node); node = parent; continue; } } idx++; return node; } return null; }
private void InsertObject(Actor actor, RectBox actorBounds, RectBox bounds, RectBox area, BSPCollisionNode node, RectBox result1, RectBox result2) { if (!node.ContainsActor(actor)) { if (!node.IsEmpty() && (area.width > actorBounds.width || area.height > actorBounds.height)) { RectBox leftArea = node.GetLeftArea(); RectBox rightArea = node.GetRightArea(); RectBox leftIntersects = RectBox.GetIntersection(leftArea, bounds, result1); RectBox rightIntersects = RectBox.GetIntersection(rightArea, bounds, result2); BSPCollisionNode newRight; if (leftIntersects != null) { if (node.GetLeft() == null) { newRight = this.CreateNewNode(leftArea); newRight.AddActor(actor); node.SetChild(0, newRight); } else { this.InsertObject(actor, actorBounds, leftIntersects, leftArea, node.GetLeft(), result1, result2); } } if (rightIntersects != null) { if (node.GetRight() == null) { newRight = this.CreateNewNode(rightArea); newRight.AddActor(actor); node.SetChild(1, newRight); } else { this.InsertObject(actor, actorBounds, rightIntersects, rightArea, node.GetRight(), result1, result2); } } } else { node.AddActor(actor); } } }
public void AddObject(Actor actor) { RectBox bounds = this.GetActorBounds(actor); float by; if (this.bspTree == null) { byte treeArea; if (bounds.width > bounds.height) { treeArea = 0; by = bounds.GetMiddleX(); } else { treeArea = 1; by = bounds.GetMiddleY(); } this.bspTree = GetBSPNode(); this.bspTree.GetArea().Copy(bounds); this.bspTree.SetSplitAxis(treeArea); this.bspTree.SetSplitPos(by); this.bspTree.AddActor(actor); } else { int idx = 0; RectBox treeArea1 = this.bspTree.GetArea(); RectBox result1 = new RectBox(); RectBox result2 = new RectBox(); for (; !treeArea1.Contains(bounds) && idx < MAX_SIZE; ) { RectBox newArea; BSPCollisionNode newTop; if (bounds.GetX() < treeArea1.GetX()) { by = (treeArea1.GetX() - treeArea1.width); newArea = new RectBox(by, treeArea1.GetY(), treeArea1.GetRight() - by, treeArea1.height); newTop = GetBSPNode(); newTop.GetArea().Copy(newArea); newTop.SetSplitAxis(0); newTop.SetSplitPos(treeArea1.GetX()); newTop.SetChild(1, this.bspTree); this.bspTree = newTop; treeArea1 = newArea; } if (bounds.GetRight() > treeArea1.GetRight()) { by = (treeArea1.GetRight() + treeArea1.width); newArea = new RectBox(treeArea1.GetX(), treeArea1.GetY(), by - treeArea1.GetX(), treeArea1.height); newTop = GetBSPNode(); newTop.GetArea().Copy(newArea); newTop.SetSplitAxis(0); newTop.SetSplitPos(treeArea1.GetRight()); newTop.SetChild(0, this.bspTree); this.bspTree = newTop; treeArea1 = newArea; } if (bounds.GetY() < treeArea1.GetY()) { by = (treeArea1.GetY() - treeArea1.height); newArea = new RectBox(treeArea1.GetX(), by, treeArea1.width, treeArea1.GetBottom() - by); newTop = GetBSPNode(); newTop.GetArea().Copy(newArea); newTop.SetSplitAxis(1); newTop.SetSplitPos(treeArea1.GetY()); newTop.SetChild(1, this.bspTree); this.bspTree = newTop; treeArea1 = newArea; } if (bounds.GetBottom() > treeArea1.GetBottom()) { by = (treeArea1.GetBottom() + treeArea1.height); newArea = new RectBox(treeArea1.GetX(), treeArea1.GetY(), treeArea1.width, by - treeArea1.GetY()); newTop = GetBSPNode(); newTop.GetArea().Copy(newArea); newTop.SetSplitAxis(1); newTop.SetSplitPos(treeArea1.GetBottom()); newTop.SetChild(0, this.bspTree); this.bspTree = newTop; treeArea1 = newArea; } idx++; } this.InsertObject(actor, bounds, bounds, treeArea1, this.bspTree, result1, result2); } }
public void Dispose() { if (node != null) { node = null; } if (next != null) { next.Dispose(); next = null; } if (prev != null) { prev.Dispose(); prev = null; } }