예제 #1
0
    /// <summary>
    /// ポーズの開始
    /// </summary>
    private void PoseStart()
    {
        SEMaster.Play(KeyInputSE.keyInoutSE.GetClip(KeyInputSE.Type.Pause));
        Time.timeScale = 0;
        KeyLoader.keyLoader.KeyRelease();
        backTowerState = towerState;
        towerState     = TowerState.Pose;
        gamePoiseUI.GamePauseUIStart();
        XInputDotNetPure.GamePad.SetVibration(XInputDotNetPure.PlayerIndex.One, 0, 0);
        keyCanvas.SetActive(false);

        BGMMaster.Stop();
    }
예제 #2
0
 private void Start()
 {
     BGMMaster.Stop();
     StartCoroutine(wait());
 }