private string currentButton;//当前按下的按键 // 使用它进行初始化 void Start() { m_animator = GetComponent <Animator>(); m_body2d = GetComponent <Rigidbody2D>(); AttackBox = transform.GetChild(1).gameObject; Globel.Arrmo = Globel.MAXArrmo; m_healthcover = Globel.MAXHP; m_arrmocover = Globel.MAXArrmo; m_skill1LastTime = -Globel.Skill1CD; m_skill1Ring = transform.GetChild(4).gameObject; m_skill1Shield = transform.GetChild(5).gameObject; m_skill1Ring.GetComponent <SpriteRenderer>().color = m_skillRingCan; m_skill2LastTime = -Globel.Skill2CD; m_skill2Ring = transform.GetChild(7).gameObject; m_skill2Shield = transform.GetChild(8).gameObject; m_skill2Ring.GetComponent <SpriteRenderer>().color = m_skillRingCan2; BGMManager.PlayBattle(); }