/// <summary> /// 取得固定列表记录 /// </summary> /// <param name="SizeNum">列表记录数</param> /// <param name="strWhere">查询条件</param> /// <returns>IList Dicelist</returns> public IList <BCW.Model.Game.Dicelist> GetDicelists(int SizeNum, string strWhere) { IList <BCW.Model.Game.Dicelist> listDicelists = new List <BCW.Model.Game.Dicelist>(); string sTable = "tb_Dicelist"; string sPkey = "id"; string sField = "ID,WinNum"; string sCondition = strWhere; string sOrder = "ID Desc"; int iSCounts = SizeNum; int p_recordCount; using (SqlDataReader reader = SqlHelper.RunProcedureMe(sTable, sPkey, sField, 1, SizeNum, sCondition, sOrder, iSCounts, out p_recordCount)) { //计算总页数 if (p_recordCount == 0) { return(listDicelists); } while (reader.Read()) { BCW.Model.Game.Dicelist objDicelist = new BCW.Model.Game.Dicelist(); objDicelist.ID = reader.GetInt32(0); objDicelist.WinNum = reader.GetInt32(1); listDicelists.Add(objDicelist); } } return(listDicelists); }
/// <summary> /// 取得每页记录 /// </summary> /// <param name="p_pageIndex">当前页</param> /// <param name="p_pageSize">分页大小</param> /// <param name="p_recordCount">返回总记录数</param> /// <param name="strWhere">查询条件</param> /// <returns>IList Dicelist</returns> public IList <BCW.Model.Game.Dicelist> GetDicelists(int p_pageIndex, int p_pageSize, string strWhere, out int p_recordCount) { IList <BCW.Model.Game.Dicelist> listDicelists = new List <BCW.Model.Game.Dicelist>(); string sTable = "tb_Dicelist"; string sPkey = "id"; string sField = "ID,WinNum,BeginTime,EndTime,Pool,State"; string sCondition = strWhere; string sOrder = "ID Desc"; int iSCounts = 0; using (SqlDataReader reader = SqlHelper.RunProcedureMe(sTable, sPkey, sField, p_pageIndex, p_pageSize, sCondition, sOrder, iSCounts, out p_recordCount)) { //计算总页数 if (p_recordCount > 0) { int pageCount = BasePage.CalcPageCount(p_recordCount, p_pageSize, ref p_pageIndex); } else { return(listDicelists); } while (reader.Read()) { BCW.Model.Game.Dicelist objDicelist = new BCW.Model.Game.Dicelist(); objDicelist.ID = reader.GetInt32(0); objDicelist.WinNum = reader.GetInt32(1); objDicelist.BeginTime = reader.GetDateTime(2); objDicelist.EndTime = reader.GetDateTime(3); objDicelist.Pool = reader.GetInt64(4); objDicelist.State = reader.GetByte(5); listDicelists.Add(objDicelist); } } return(listDicelists); }
/// <summary> /// 得到一个对象实体 /// </summary> public BCW.Model.Game.Dicelist GetDicelist(int ID) { StringBuilder strSql = new StringBuilder(); strSql.Append("select top 1 ID,WinNum,BeginTime,EndTime,Pool,WinPool,State from tb_Dicelist "); strSql.Append(" where ID=@ID "); SqlParameter[] parameters = { new SqlParameter("@ID", SqlDbType.Int, 4) }; parameters[0].Value = ID; BCW.Model.Game.Dicelist model = new BCW.Model.Game.Dicelist(); using (SqlDataReader reader = SqlHelper.ExecuteReader(strSql.ToString(), parameters)) { if (reader.HasRows) { reader.Read(); model.ID = reader.GetInt32(0); model.WinNum = reader.GetInt32(1); model.BeginTime = reader.GetDateTime(2); model.EndTime = reader.GetDateTime(3); model.Pool = reader.GetInt64(4); model.WinPool = reader.GetInt64(5); model.State = reader.GetByte(6); return(model); } else { return(null); } } }
/// <summary> /// 得到一个本期实体 /// </summary> public BCW.Model.Game.Dicelist GetDicelist() { StringBuilder strSql = new StringBuilder(); strSql.Append("select top 1 ID,WinNum,BeginTime,EndTime,Pool,WinPool,State from tb_Dicelist "); strSql.Append(" Order By ID DESC "); BCW.Model.Game.Dicelist model = new BCW.Model.Game.Dicelist(); using (SqlDataReader reader = SqlHelper.ExecuteReader(strSql.ToString())) { if (reader.HasRows) { reader.Read(); model.ID = reader.GetInt32(0); model.WinNum = reader.GetInt32(1); model.BeginTime = reader.GetDateTime(2); model.EndTime = reader.GetDateTime(3); model.Pool = reader.GetInt64(4); model.WinPool = reader.GetInt64(5); model.State = reader.GetByte(6); return(model); } else { model.ID = 0; model.WinNum = 0; model.BeginTime = DateTime.Now; model.EndTime = DateTime.Now; model.Pool = 0; model.State = 0; return(model); } } }
/// <summary> /// 得到上一期对象实体 /// </summary> public BCW.Model.Game.Dicelist GetDicelistBf(int ID) { StringBuilder strSql = new StringBuilder(); strSql.Append("select top 1 ID,WinNum,WinCount from tb_Dicelist "); strSql.Append(" where State=@State "); strSql.Append(" and ID<>@ID "); strSql.Append(" Order By ID DESC "); SqlParameter[] parameters = { new SqlParameter("@ID", SqlDbType.Int, 4), new SqlParameter("@State", SqlDbType.TinyInt, 1) }; parameters[0].Value = ID; parameters[1].Value = 1; BCW.Model.Game.Dicelist model = new BCW.Model.Game.Dicelist(); using (SqlDataReader reader = SqlHelper.ExecuteReader(strSql.ToString(), parameters)) { if (reader.HasRows) { reader.Read(); model.ID = reader.GetInt32(0); model.WinNum = reader.GetInt32(1); model.WinCount = reader.GetInt32(2); return(model); } else { return(null); } } }
/// <summary> /// 更新本期记录 /// </summary> public void Update2(BCW.Model.Game.Dicelist model) { StringBuilder strSql = new StringBuilder(); strSql.Append("update tb_Dicelist set "); strSql.Append("WinNum=@WinNum,"); strSql.Append("WinPool=@WinPool,"); strSql.Append("WinCount=@WinCount,"); strSql.Append("State=@State"); strSql.Append(" where ID=@ID "); strSql.Append(" and State=0 "); SqlParameter[] parameters = { new SqlParameter("@ID", SqlDbType.Int, 4), new SqlParameter("@WinNum", SqlDbType.Int, 4), new SqlParameter("@WinPool", SqlDbType.BigInt, 8), new SqlParameter("@WinCount", SqlDbType.Int, 4), new SqlParameter("@State", SqlDbType.TinyInt, 1) }; parameters[0].Value = model.ID; parameters[1].Value = model.WinNum; parameters[2].Value = model.WinPool; parameters[3].Value = model.WinCount; parameters[4].Value = model.State; SqlHelper.ExecuteSql(strSql.ToString(), parameters); }
/// <summary> /// 增加一条数据 /// </summary> public int Add(BCW.Model.Game.Dicelist model) { StringBuilder strSql = new StringBuilder(); strSql.Append("insert into tb_Dicelist("); strSql.Append("WinNum,BeginTime,EndTime,Pool,WinCount,WinPool,State)"); strSql.Append(" values ("); strSql.Append("@WinNum,@BeginTime,@EndTime,@Pool,@WinCount,@WinPool,@State)"); strSql.Append(";select @@IDENTITY"); SqlParameter[] parameters = { new SqlParameter("@WinNum", SqlDbType.Int, 4), new SqlParameter("@BeginTime", SqlDbType.DateTime), new SqlParameter("@EndTime", SqlDbType.DateTime), new SqlParameter("@Pool", SqlDbType.BigInt, 8), new SqlParameter("@WinCount", SqlDbType.Int, 4), new SqlParameter("@WinPool", SqlDbType.BigInt, 8), new SqlParameter("@State", SqlDbType.TinyInt, 1) }; parameters[0].Value = model.WinNum; parameters[1].Value = model.BeginTime; parameters[2].Value = model.EndTime; parameters[3].Value = model.Pool; parameters[4].Value = 0; parameters[5].Value = 0; parameters[6].Value = model.State; object obj = SqlHelper.GetSingle(strSql.ToString(), parameters); if (obj == null) { return(1); } else { return(Convert.ToInt32(obj)); } }
/// <summary> /// 更新一条数据 /// </summary> public void Update(BCW.Model.Game.Dicelist model) { StringBuilder strSql = new StringBuilder(); strSql.Append("update tb_Dicelist set "); strSql.Append("WinNum=@WinNum,"); strSql.Append("BeginTime=@BeginTime,"); strSql.Append("EndTime=@EndTime"); strSql.Append(" where ID=@ID "); SqlParameter[] parameters = { new SqlParameter("@ID", SqlDbType.Int, 4), new SqlParameter("@WinNum", SqlDbType.Int, 4), new SqlParameter("@BeginTime", SqlDbType.DateTime), new SqlParameter("@EndTime", SqlDbType.DateTime) }; parameters[0].Value = model.ID; parameters[1].Value = model.WinNum; parameters[2].Value = model.BeginTime; parameters[3].Value = model.EndTime; SqlHelper.ExecuteSql(strSql.ToString(), parameters); }