/// <summary> /// Resumes audio output after a call to <see cref="Suspend"/>. /// </summary> public void Resume() { Contract.EnsureNotDisposed(this, Disposed); if (!BASSNative.Start()) { throw new BASSException(); } suspended = false; }
/// <summary> /// Resumes audio output after a call to <see cref="Suspend"/>. /// </summary> public void Resume() { Contract.EnsureNotDisposed(this, Disposed); if (!BASSNative.Start()) { throw new BASSException(); } suspended = false; }