public void azSaveGame_ReturnAzureFileList_WhenCorrectValuesIsPRovided() { //Arrange var mockConfiguration = GetMockConfiguration(); var azGameFileManager = new AzureGameFileManager(mockConfiguration); //Act //Assert }
public void IntegrationTest_ReadGame() { var mockConfiguration = GetMockConfiguration(); var azGameFileManager = new AzureGameFileManager(mockConfiguration); var descriptor = azGameFileManager.ReadGame("mygame.xml"); Assert.IsTrue(descriptor.GoldMines.Count > 0); //TODO ASSERT Enought? }
public void IntegrationTest_GetGameFiles() { var mockConfiguration = GetMockConfiguration(); var azGameFileManager = new AzureGameFileManager(mockConfiguration); var gameList0 = azGameFileManager.GetGameFiles().ToList(); Assert.IsTrue(gameList0.Count > 0);//TODO ASSERT Enought? }
public void azSaveGame_ThrowArgumentNullException_IfFilenameIsWhiteSpaces() { var mockConfiguration = GetMockConfiguration(); var azGameFileManager = new AzureGameFileManager(mockConfiguration); IGameDescriptor gameDescriptor = new GameDescriptor(); string fileName = " "; Assert.ThrowsException <ArgumentNullException>(() => azGameFileManager.SaveGame(gameDescriptor, fileName)); }
public void azSaveGame_ThrowArgumentNullException_IfGameIsNull() { //Arrange var mockConfiguration = GetMockConfiguration(); var azGameFileManager = new AzureGameFileManager(mockConfiguration); IGameDescriptor gameDescriptor = null; string fileName = "newGame"; //Act && Assert Assert.ThrowsException <ArgumentNullException>(() => azGameFileManager.SaveGame(gameDescriptor, fileName)); }
public void IntegrationTest_SaveGame() { var mockConfiguration = GetMockConfiguration(); var azGameFileManager = new AzureGameFileManager(mockConfiguration); var gameList0 = azGameFileManager.GetGameFiles().ToList(); var descriptor = azGameFileManager.ReadGame("mygame.xml"); var newfileInAzure = azGameFileManager.SaveGame(descriptor, "SaveGameTest.xml"); var gameList1 = azGameFileManager.GetGameFiles().ToList(); azGameFileManager.DeleteGame("SaveGameTestTest.xml"); var gameList2 = azGameFileManager.GetGameFiles().ToList(); Assert.IsTrue(gameList1.Any(x => x.Name == "SaveGameTest.xml"));//TODO ASSERT }
public void IntegrationTest_GetGameFiles_v2() { var mockConfiguration = GetMockConfiguration(); var azGameFileManager = new AzureGameFileManager(mockConfiguration); //azGameFileManager.DeleteGame(gameDetails[0].Name); var descriptor = new GameDescriptor(); var newfileInAzure = azGameFileManager.SaveGame(descriptor, "ListOfFilesTest.xml"); var gameDetails0 = azGameFileManager.GetGameFiles().ToList(); azGameFileManager.DeleteGame("ListOfFilesTest.xml"); var gameDetails1 = azGameFileManager.GetGameFiles().ToList(); Assert.IsTrue(gameDetails0.Any(x => x.Name == "ListOfFilesTest.xml")); Assert.IsFalse(gameDetails1.Any(x => x.Name == "ListOfFilesTest.xml")); }
public void azSaveGame_CreatesFile_IfFilenameDoesntExists() { var mockConfiguration = GetMockConfiguration(); var azGameFileManager = new AzureGameFileManager(mockConfiguration); IGameDescriptor gameDescriptor = new GameDescriptor(); string fileName = "qsdfghjklm123456789.xml"; //var mockFileSystem = new MockFileSystem(); //GameFileManagerStatic.FileSystemDI = mockFileSystem; //var mockInputFile = new MockFileData("line1\nline2\nline3"); //mockFileSystem.AddFile(Path.Combine(GameFileManagerStatic.GameFolder, fileName), mockInputFile); //int nbFileOccurences_beforeSave = GameFileManagerStatic.GetNumberOfFileIterations(fileName); string newFilePath = azGameFileManager.SaveGame(gameDescriptor, fileName); //int nbFileOccurences_afterSave = GameFileManagerStatic.GetNumberOfFileIterations(fileName); Assert.IsTrue(newFilePath.Length > 1); }